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May 17th, 2003, 04:59 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: The SEIV Code Reloaded - UPLOADED!
A* E/E+ Se++ Se* GdZ $? Fr! C Cst Sf* Ai--- M+++ Mp* S--- Ss++++ RO RS RH R* Pw+++ Fq+++ Nd** Rp+++ G++ Mm++ Bb*@ Tcp++ L* AuO
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May 17th, 2003, 05:26 AM
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Lieutenant Colonel
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Re: The SEIV Code Reloaded - UPLOADED!
A- E+++ Se+++* GdY>GdQ $ Fr C+ Cst+ Sf Ai- M++ MpTDNRFFd* S Ss+++ RSHPA Pw+ Fq+ Nd++ Rp+>Rp** G+++ Mm+++ Bb+++ L+ AuO
Hmm, that about describes it. 
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 18th, 2003, 01:23 AM
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Brigadier General
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Re: The SEIV Code Reloaded - UPLOADED!
hey, you forgot to include the greatest mod of all: Puke's Junkyard Mod
MpJ
anyway here is my code:
SE4 code: A! Se+++* GdY $?* Fr C+ Csc Sf-- Ai++% M+++ MpJDTR* S--- Ss R! Fq Nd Rp+ G+++%! Mm++* Bb+@ Tcp- L++ Au+
Rollo
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May 17th, 2003, 02:41 PM
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General
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Re: The SEIV Code Reloaded - UPLOADED!
Excellent work! This is just the kind of update the code needed.
Does anyone think we need any extra questions? I think we have most angles of se4 covered.
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May 17th, 2003, 03:58 PM
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Sergeant
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Re: The SEIV Code Reloaded - UPLOADED!
SE4 Code: A E Se GdY $* Fr? C+ Css Sf* Ai* M- Mp* S+ Ss RN Pw+ Fq++ Nd* Rp+ G* Mm++ Bb++ Tcp L Au
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May 17th, 2003, 04:01 PM
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Lieutenant Colonel
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Re: The SEIV Code Reloaded - UPLOADED!
Thanks to those who have QC'd and added suggestions. They have been incorporated.
I think we're pretty close to being ready for release on this. From some of the example sigs, this code is getting quite big enough already!
I downloaded the old SEIV Code homepage to do the rewrite (I hope you don't mind, Dogscoff - it seemed the easiest way to go about it). I'll wait till Monday to see if any more suggestions float in, then I'll write the final draft up and e-mail it to you.
[ May 17, 2003, 15:07: Message edited by: General Woundwort ]
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May 17th, 2003, 06:13 PM
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General
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Location: UK
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Re: The SEIV Code Reloaded - UPLOADED!
Sounds to me like the best way of doing it GW. Thanks again.
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