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May 30th, 2003, 07:53 PM
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Shrapnel Fanatic
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Re: Moo3 is a shareware now
Quote:
Originally posted by Suicide Junkie:
I have to say that I belive quite strongly that real time combat is not inherently bad. I know that it is very dangerous territory for these types of games.
Developers have yet to find a formula for making consistently good RTC systems.
The one game I have in mind as a good RTC game was RoboSport ... You would write short scripts for a few seconds of combat at a time, such as "face north", "scan and fire for 2 seconds", "duck down", "run across the gap to location X,Y", "scan and fire for 2 seconds" "face towards gap" "switch to rocket launcher" "scan and fire for remaining time"
With all the orders in, the robots run and bLast and lay mines, and bust into buildings like commandoes... beautiful to watch, and I could trash the other humans I played against at 3 on 1
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BOTF had combat similar to that. You issue orders for a "turn" and then the ships fight in real time-esque execution for a turn. The orders were not quite as complex, they were various possible attack patterns. But it worked rather well. If only all of BOTF was as good... 
[ May 30, 2003, 18:54: Message edited by: Imperator Fyron ]
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May 30th, 2003, 07:53 PM
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Lieutenant Colonel
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Re: Moo3 is a shareware now
Quote:
Originally posted by Karibu:
I can answer your question. First of all, they did not have any leader in the developement group. They had artistic leader (IIRC), but no project leader. Any coder can imagine what is the result if there is no good leadership in a LARGE project. MOO3 is very large.
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Indeed. As the old joke goes, "'What is the definition of a camel?' Answer - a horse designed by committee."
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May 30th, 2003, 09:39 PM
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Lieutenant Colonel
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Re: Moo3 is a shareware now
Quote:
Originally posted by Chief Engineer Erax:
...Infogames used to have a good name, quality-wise...
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Wow! If I were Infogames management, I would change the name after this fiasco. 
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So many ugly women, so little beer.
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May 30th, 2003, 09:47 PM
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Sergeant
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Re: Moo3 is a shareware now
Er...that was tongue-in-cheek, right?  Infogrames actually DID change it...to Atari!
They pretty much would rather be associated with the new Enter the Matrix game than MOO3. lol
http://www.gamemarketwatch.com/news/item.asp?nid=2690
zen
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May 30th, 2003, 09:52 PM
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Captain
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Re: Moo3 is a shareware now
Quote:
Originally posted by Karibu:
Secondly, they tried to achieve too much and made regrettable compromises in the way. They tried to make a game, where player would be like a real emperor. What does a real emperor do? He decides to start a war, but do not war himself. He decides that education is important but he do not build schools. You get the point.
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You mean they made Sim Galaxy instead of MoO3 ? 
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May 30th, 2003, 10:01 PM
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Lieutenant Colonel
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Re: Moo3 is a shareware now
They made a SIM Galaxy that plays the game for you, and they forgot to give you a front row seat.
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So many ugly women, so little beer.
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May 30th, 2003, 11:37 PM
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Corporal
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Re: Moo3 is a shareware now
Quote:
The one game I have in mind as a good RTC game was RoboSport ...
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Thanks! I was looking for this game awhile back but I couldn't recall the name. I agree, this was a fun game. However, I'd say it is better described as a hybrid of real time and turn based.
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