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  #1  
Old June 16th, 2003, 04:20 AM
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Default Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++

So uhh are Plasma and Ion engines different? What does a Quantum Engine run on? What would some means of organic propulsion be besides Explosive Flatulance...^_^

1.2.0 should also include some of the balance changes namely making nearly all weapons ineffective against planet except specialty weapons, which shall also be weakened, thus making Troops much more important.

Some of the new traits im thinking of adding are:
Scavengers:You can scrap things for a greater percentage of resources returned, your repair and maintanence costs go down, but your construction costs go up.
Automatons:This is the companion to Mechanoids. Your race is one of machines, and as such you can simply build new population.
Vacuum Breathers:Your race requires no atmosphere to survive.

Among some of the more minor changes, Bridges, and Life Support have new names for bases, namely Command Centers and Atmospheric Generators.
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Old June 17th, 2003, 01:34 AM
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Default Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++

Quote:
Originally posted by Imperator Fyron:
Plasma is super-heated matter, and it is not actually a gas. It is another phase of matter, with some properties similar to gases. Ions are not super-heated, so an Ion and a Plasma Engine are not the same thing at all.
There is such a thing as "cold plasma" - for example inside neon tubes
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Old June 16th, 2003, 11:48 PM
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Default Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++

Okay I still need ideas for Organic propulsion.

Also I require some images:
-A starship background for a system, think the Highliners interior, something like that, but as a system image, nothing copyrighted.
-Chaos. I need an image for a system where the laws of physics have ceased. Think something like the Warp from Warhammer 4OK, or think of Hell. I want something evil looking, and of course, Non-Euclidian.

Well thats all for now, 1.1.1. is on its way! W007!
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Old June 17th, 2003, 05:41 AM
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Default Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++

Good news. If things go well, and I finish my Ra'shrakil, and get/find/make a Legion set in time, and if I get an image for systems in the Void(that chaos/hell thing I mentioned earlier) the next Version may include the first Campaign, the War in Heaven fought aproximately 8 Billion years ago between the forces of the Ra'shrakil and those of the demonic Jonol. For this campaign expect lots of nice, dangerous, omnipotent weapons!

Of course, due to the immense scale of this conflict the Campaign I am including represents only the key battles of The War in Heaven.

In other LR related news, seeing as how 1.2.0 is being rebuilt from the ground up heres the new teaser that reflects what you will get.

Space Empires IV Legacy of the Ra'shrakil
Version: Alpha 1.2.0
Teaser
Features
-The War in Heaven Campaign
-Azlokian, Ra'shrakil, UTE, Pheonix Battlegroup, Taera Republic, and Jonol shipsets
-Reactors
-Elite Infantry
-More Planet Types
-New Standard Components
-Necromancy
-Omnipotence
-Energy Manipulation
-Null Space Manipulation
Changes
-New Images for Several Components
-New Images for Several Events
-New Images for Several Systems
Bug Fixes
-New System Types Now Appear In Game

Several of these things may appear in 1.1.1 if I get the time, otherwise 1.1.1 just adds Elite Infantry, and Reactors.
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Old June 17th, 2003, 05:45 AM
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Default Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++

Quote:
Originally posted by Lord Kodos:
Okay I still need ideas for Organic propulsion.
I have one, but it stinks.
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Old June 17th, 2003, 08:53 PM
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Default Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++

what do u mean u need ideas for organic engines? do u mean u need ideas and how it should work for technical info or ideas on how to change the stats of an engine to make it work however u want it to work?
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Old June 18th, 2003, 11:15 PM
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Default Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++

I mean technical information and names and such. Gamewise they are identical to mechanical engines.

ALso i still need images for:

Systems
-Ship Interior(THink being inside a huge ship, one the size of a system.)
-Void System(the Chaos/Hell/Insanity i mentioned)
-Fluidic System(think like STs fluidic space. A system that instead of being filled with empty space, it is filled with liquid.)
Components
-Zombies
-Skeletons
-Bone Armor

thats it. Once I find a suitable temp shipset for the Jonol Shadow, and get images for Void Systems, I can begine work on LR mods first campaign, the first war of the Lusinon universe, the War in Heaven. Basically in the War in Heaven you play as the omnipotent and rightous Ra'shrakil as you ward off the onslaught of the Darkness(that be the Jonol!). Basically you and the AI both are omnipotent races and you will have a nice huge map with which to wage war over, as well as a slew of mighty weapons with which to devastate the universe!

Although this is a one map campaign, most of the others would be multi-map.

Campaigns use special tech trees. Also, in Campaigns you cannot build heroes but are given them at the start, and should they die, you fail the mission.
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