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July 10th, 2003, 10:05 AM
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Shrapnel Fanatic
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
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How about something more mundane? Magical teleportation methods require that the teleporter have either been to or seen the place in question, and most travel is prevented due to fierce sea storms and poor navigational skills (or superstition?) requiring ships to stay within sight of land. This would severly limit guild alliances; there would only be a few that could travel the distance.
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that would work.
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Perhaps the guilds require state license to operate in an area; then most guilds would be limited to a single region, with the larger guilds having license in several. Then guild borders would follow political borders. We wouldn't even need to make lots of continents.
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that would do it.
hmm. continent number...given the rough seas, there's no reason not to make that a mystery. i vote for making this one small, maybe the size of canada, and putting two similair sized continents nearby. that would give us room for 7-9 major kingdoms with little stuff here and there and new places to explore later on.
ok, i really should sleep now.
[ July 10, 2003, 09:05: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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July 10th, 2003, 06:55 PM
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Lieutenant Colonel
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Hmm. Perhaps the mad Emperor Estep (or whatever his name was) and his weather-magic meddling is responsible for the unstable state of the seas. Narp's offhanded comment about good weather mages fixing things could explain why it's a little calmer around land. How long ago did Estep live? Assuming there once was a time when intercontinental travel did occur, we could now have legends about mysterious, far-away lands and stories about fantastic treasures/dangers/inhabitants. Twenty or thirty thousand years should be sufficient for a good deal of nonsense to get mixed in with whatever truth used to be known.
narf: check your PM for an update to the About MOTMA thread.
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July 11th, 2003, 01:03 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
it's been stated as 300 years, but i beleive that could be changed without very much else needing to be changed. could everyone check there Posts and get back to me, please? thanks. or, i could just change the original and let our hordes of loyal readers point out the glaring errors.
assuming we have a loyal reader. i mean readers.
[ July 11, 2003, 00:09: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 11th, 2003, 02:45 AM
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Major General
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
I'm pretty sure it wasn't mentioned again.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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July 11th, 2003, 05:58 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
There you go. Just add a couple of zeros (after all, you'd be adding a bunch of nothing  ) and that would take care of it. Or, to preserve consistency, we could create another mad (fill in the job title) who did similar things with the weather twenty-five thousand years ago, and we have messed-up seas and no reason to cross them since, as no one's taken the time to risk their life to calm them down. Maybe that's Arthur's calling in life (once he resolves all these personal issues he seems to have).
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"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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July 11th, 2003, 07:31 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
i moved him back 30-50 thousand years. yeah, getting out to sea to calm those waves could be the major problem, but having the problems stired up again recently doesn't fit in with little being known, since the continent has some very active scholar's, past and present. Narp would know something. might not be relevant, but he'd know something. besides, narf's brain is kaput. if you want to, try argueing me into activity tommorow.
[ July 11, 2003, 06:42: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 11th, 2003, 07:31 AM
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Shrapnel Fanatic
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
clicked reply, tried to click on a tab, accidently clicked on an advertisement, clicked reply just to make sure.
[ July 11, 2003, 06:32: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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