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  #1  
Old June 6th, 2003, 04:06 PM

JLS JLS is offline
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Default Re: Dangerous Warp Points

Quote:
Originally posted by tbontob:
I think my opponent is going to be interested in reading this.

Even though some statements are strongly worded, they may be incorrect. Any corrections are welcomed.

Any new info will also be very much appreciated.

EDIT: The above may be a bit misleading in that if you have a normal WP in the black hole system, then no damage is sustained. It must be a 5a) or 5b) WP.
tbontob, who is your opponent?
~
What mod are you refering to?
~
I would leave the wording Constant thru out all the Types; abilities.
This way the Human Player will only know the true strength of the Un Stable Warp point by sending a Scout.

This way adding a touch of mystery

[ June 06, 2003, 15:08: Message edited by: JLS ]
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  #2  
Old June 6th, 2003, 04:48 PM
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dogscoff dogscoff is offline
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Default Re: Dangerous Warp Points

Quote:
If you have a few Armor structures or Shields,
Nope, shields don't protect you against damaging warp points. Armour does, but shields don't. Damaging warp points work pretty much the same as mines except that obviously you can't sweep them.
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Old June 6th, 2003, 04:57 PM
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Default Re: Dangerous Warp Points

Quote:
Originally posted by dogscoff:
quote:

If you have a few Armor structures or Shields,
Nope, shields don't protect you against damaging warp points. Armour does, but shields don't. Damaging warp points work pretty much the same as mines except that obviously you can't sweep them.
Yuo can Use "close warp point" ship.
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Old June 6th, 2003, 05:16 PM

JLS JLS is offline
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Default Re: Dangerous Warp Points

Quote:
Originally posted by dogscoff:
quote:

If you have a few Armor structures or Shields,
Nope, shields don't protect you against damaging warp points. Armour does, but shields don't. Damaging warp points work pretty much the same as mines except that obviously you can't sweep them.
Thanks, DogScoff

I guess se4 Reference Disc:`Normal Damage` may be misleading, for Warp Point - Turbulence?

Value1 = Amount of damage done to objects moving through this warp point. (Normal Damage)

[ June 06, 2003, 16:21: Message edited by: JLS ]
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #5  
Old June 6th, 2003, 08:45 PM
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Default Re: Dangerous Warp Points

So the question nagging me still is in the unmodded game where all unstable warp points cause 200 damage, why do some ships get through without a single scratch? Typically my first ship gets through these unharmed, but others have said that if you send enough through then some more will make it out the other side unharmed. Does the Warp Point Damage - Turbulence only have an xx% chance of happening to any particular ship that goes through?

Getting through unscathed is VERY important when the ship warping into a black hole system with the warp point within 2 squares of the center. Even with armor, the damage causes the ship to stop in the black hole system and then it gets destroyed. But I've had at least one ship make it through this suicidal situation because it wasn't ever damaged. Is it a bug or a feature?
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Old June 6th, 2003, 09:03 PM

rdouglass rdouglass is offline
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Default Re: Dangerous Warp Points

ISTR some damaging warp points always letting small ships thru undamaged. Can't remember any specifics but that's how I remember it...

Anyone else remeber it that way?
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Old June 6th, 2003, 09:09 PM
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Default Re: Dangerous Warp Points

Some of your ship captains are more crafty/lucky than others

Give them medals and reassigne to your best ships.
Fingers crossed, they will do it again: SEIV is arguably the best RPG game ever !

p.s. Something is wrong with my keypad - I can not type correctly.

[ June 06, 2003, 20:13: Message edited by: oleg ]
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