.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 8th, 2003, 12:36 AM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Reversing Anti-planet spy mission?

Quote:
Originally posted by Imperator Fyron:
Planetary conditions are actually quite important. Better conditions give higher rates of growth, which gives more population. More population means more resources and higher production rates.
True. But a few differences in percentage points on a place you never intend to populate don't really matter. I'm talking about places with less than 100 pop. Places you settle with 4 pop.

IF this is a big planet with a large populaton (or large planned population), those few differences in percentage growth becomes more important.

In a current game, growth percentages range from 11% (unpleasent) to 18% (optimal). Not sure what deadly does... .

But, as I said, if you've been "zapped", it will take years (!) to repair it and not many games I play in Last past 10 years for the whole game.

I guess you could say, "If you have nothing else to build there, then try to improve the conditions with a fac." But take a look at how long the game may Last first.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #2  
Old June 8th, 2003, 12:46 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Reversing Anti-planet spy mission?

All planets are destined to have max population. Acquire samples of other races, and optimize the planets. Convert the atmospheres of those you can't get. Take Organic so you can build Replicant Centers in every system.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.