.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old June 16th, 2003, 11:43 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Any good weapon/tech mods?

Yeah, at least for the latest humans-only Version of P&N, antimatter and acid do horrific damage to physical materials, with the 1/4 damage to shields ability.

It also distinguishes between offensive and defensive weapons with the supply usage...
Torpedo tubes and missile launchers, for example cost almost nothing to build, but they suck supplies like its the end of the world.
Lasers and other energy weapons use up basicall no supplies, but cost heavy radioactives for power.

Thus, you can keep a huge pile of missile boats defending your territory (being very close to supply stashes, which they'll need basically after every battle), while in order to attack effectively, you'll need to spend big bucks to maintain all those energy weapons so you can fight more than one battle before you go home
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:51 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.