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June 19th, 2003, 02:59 PM
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Corporal
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Join Date: Jun 2003
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Re: The Trillian Empire
I did a slight edit to chapter 2 to adjust the pacing- it seemed to move a little too fast. Anybody care to comment?
I must say I am excited about the start, as I have a nice situation with which to shape the first part of this story. I think everyone will be in for a treat (at least for the next two chapters).
I must also confess I screwed up- I forgot to adjust the culture traits- and I'm playing with a max 5000 bonus. And I get nothing! Argh. But, I look at it as a way to make things a bit more exciting, make the odds a bit higher... but the research and production is killin me!
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June 19th, 2003, 08:08 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: The Trillian Empire
Quote:
Originally posted by clark:
With that, the world went black, and Dr. Hunter politely passed out.
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I loved that little end bit, politely passed out
This story is great, a very nice start, fluent to read and leaves little hints at things. All the things needed to make it a great addition to SEIV Fanfiction! I enjoyed these chapters, and i like the idea of these emperors and emperess being very powerful, which must give you a lot of freedom to roleplay the game.
I better finish the next chapter of my story, i'm glad it isn't like a competition on this board or i'd be doomed 
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June 19th, 2003, 08:54 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: The Trillian Empire
Quote:
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It would be the Trillian’s first generation of ships capable of sub-light speed.
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Sublight is anything slower than light, you know... might want to reword that.
(My car is capable of sub-light speed!)
But anyways, Excellent story!
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Things you want:
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June 19th, 2003, 09:41 PM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
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Re: The Trillian Empire
Reading chapter 2, it made me realise what i sometimes miss in SEIV what some other games do have: leaders! Adds to the roleplaying character of the game. Some games give you great leaders at random times with abilities that influence troops. In SEIV, that could mean that some leaders influence ground combat of the troops they lead, others fighters or fleets!
Maybe boost intelligence or research.
Dang, reminds me of, eh, what's it called * stands up, walks to box with old goodies * Hah, Starwars Rebellion.
Image that for a race (say Federation), you could suddenly end up with Jean-Luc Piccard
Would be fun. Then for modding you could make a number of leaders that would appear at a certain time or randomly.
I'm off to post this at the SEV wishlist.
* lalalalala *
[ June 19, 2003, 20:45: Message edited by: minipol ]
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A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
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June 19th, 2003, 10:20 PM
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Major
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Join Date: Jan 2003
Location: Oslo, Norway
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Re: The Trillian Empire
Now you got me hooked.
Keep them coming or I will hunt you down and ...... 
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Never trust a cop with rubber gloves.
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June 19th, 2003, 10:22 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: The Trillian Empire
Just finished reading the second chapter, Clark. Great job once again. The little bit of suspense at the end was a great touch. More, more! 
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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June 19th, 2003, 11:35 PM
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Corporal
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Join Date: Jun 2003
Posts: 123
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Re: The Trillian Empire
I edited the sublight Suicide, good eyes.
I am trying to hold off untill I have a bit more time to do the next installment- I feel the pacing of the story is a little too quick, and so it undermines the effect.
How long is too long (a story chapter)? Or is there such a thing?
[ June 19, 2003, 22:46: Message edited by: clark ]
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