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May 8th, 2001, 04:40 AM
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Corporal
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Join Date: Feb 2001
Location: Edmonton
Posts: 117
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Re: Game Stories
Thanks! My initial intention had been to make the Irha-Nrr a bunch of "innocents" trying to understand the universe, but when all they found out there was violence and anger they started to go a little astray fom what I had planned. I think I'll keep them, though; I like the idea of a bunch of anti-Berserkers flying around the galaxy working hard to make sure biological species don't hurt themselves.
I can't wait to see what happens when these guys encounter the Rage.
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May 10th, 2001, 07:21 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Game Stories
From Chancellor Naiduin's personal journal, dated 2413.3:
I long ago reached the conclusion that the entire Xi-Chung race is insane. I can find no other explanation for their actions. What rational species would deliberately annihilate its own people rather than let them live under another race's rule? The massacre at Curyok VIII was the rationale I gave for our subsequent sterilization of the entire Curyok system. Recent reconnaissance indicates that the Xi-Chung have resettled two of the worlds, with a colony ship en route to a third.
Our two species have been at war now for almost ten years; today I read the after action report of the largest battle to date. Rather than attack our two underdefended colonies in Olontra, all of the Xi-Chung ships in the system combined into a single fleet and headed for the warp point to Carcaroli. Admiral Taaguur ordered every ship that was capable of an intercept to a rendevous point, then attacked the ten enemy light cruisers with a combined force of 19 ships: one of the new Abisko battlecruisers; six Drobak cruisers; an Enkoping and six Djusholm light cruisers; two of the obsolete Degerfors frigates; the badly damaged Flekkefjord light carrier, with 14 fighters left, less than half of its normal complement; a Mandal minelayer; and the original Regna class repair tender, still in service after all these years, and overdue for another retrofit.
The engagement began with the two fleets approaching each other in good formation, but once they got within each others' point defense umbrellas, the battle degenerated into chaos reminiscent of a podball scrimmage. When the Last plasma charge dispersed, the Xi-Chung had been annihilated, at a cost of one Drobak and the Enkoping destroyed, plus the other five cruisers and the Flekkefjord crippled, with no fighters surviving. Once the Regna gets an engine functioning on the most battered cruiser, the Degerfors will escort the damaged ships to Olontra IV, where I've ordered construction of a new shipyard to assist in the repairs. The remaining undamaged combat ships have been joined by the newest Trellenborg troop transport and an Ikaalinen colony ship, to make another attempt at wresting Curyok from the Xi-Chung.
[My Tictsin have passed the declining Sergetti to pull within 75K of the 1st place Xi-Chung, who've dropped to 411.8K after losing nearly a third of their total fleet in this battle.]
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 10th, 2001, 11:19 AM
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Second Lieutenant
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Join Date: Apr 2001
Location: Modena, Italy
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Re: Game Stories
Hello ... I like a lot to read all this story ... some of them are really well written, congratulations! ... is there somewhere an "ufficial" galaxy story ... I'm thinking something about the history of the different races and so on ...?
thank you anyway
Liga
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May 10th, 2001, 08:34 PM
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Corporal
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Join Date: Feb 2001
Location: Edmonton
Posts: 117
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Re: Game Stories
Closest thing to an "official" storyline is just the stuff that's in the various racial descriptions, and most of that is purely background prehistory (the Drushocka/Eee rivalry is the only counterexample that comes to mind).
It's probably for the best, because unless you're an ancient race how do you explain having a long history of interaction with some other species that you haven't actually met in your current game yet? Not to mention the way your technology and population keep mysteriously being reset to your starting homeworld...  I think each game is a story unto itself, without much in the way of outside referents.
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May 10th, 2001, 09:46 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: Game Stories
Hey, SJ... it's been eleven days since you posted anything about your game. What happens next? 
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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May 10th, 2001, 10:13 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Game Stories
Well, I haven't been at it much.
Too much work, plus I've been working on Counterstrike maps. I think I've got one of the best idea-pack maps ever. Its got a totally breakable village, hospitals that regenerate your health slowly, and a GIANT, 20 story tall, drivable T-zilla!
It was great. As a CT, I grabbed a big pistol, and defended the villiage. Suddenly, my bro comes around the mountain with the huge Terrorist-bot, and I look up, up, up. Enormous Terrorist with a goofy grin. My little DEagle.
Oh, crud. *rumble**bang**bang**rumble**bang**bang**rumble* *smush* 
Its something you gotta see to believe.
Anyways, with the SE4 game, it looks like the Galaxy class won't work combat-wise, though it looks great. I'll be coming back to it by the weekend.
[This message has been edited by suicide_junkie (edited 10 May 2001).]
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May 11th, 2001, 10:54 AM
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Private
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Join Date: Mar 2001
Posts: 21
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Re: Game Stories
SJ & capnq
My compliments. I am really enjoying the chronicles of each of your games. It has rekindled my interest in SE IV. However I am holding off for the next patch that will hopefully fix the fighter problem mentioned in another thread.
I enjoy both of your writing styles and I just wanted to thank you for the inspiration & entertainment.
Bravo!
Tarkin
[This message has been edited by Tarkin (edited 11 May 2001).]
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