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June 25th, 2003, 12:01 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Thanked 5 Times in 2 Posts
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Re: Want strategies for seiging a planet
Quote:
Originally posted by Stone Mill:
I like to use medium or large transports...
ECM III
Stealth and Scattering III
Lots of extra armor III
Solar sails III
A few point defense.
Maybe a weapon or bomb if I feel giddy.
Usually trained 20% in a 20% fleet
This gives your invasion vessel some quickness, defense, and survivability.
Carry a small sample of every breathing type for instant exchange.
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Bear in mind weapons on a troop transport will not fire, even when in range. Unless you change the strategy, and then they won't drop troops. Point defense is ok though I believe. Will help if the planet is shooting missles at you.
Geoschmo
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June 25th, 2003, 03:14 AM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
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Re: Want strategies for seiging a planet
Thanks Geo-
You're right. Nix on the weapons. I don't use anything but PD.

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June 25th, 2003, 10:11 AM
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Private
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Join Date: Apr 2003
Location: USA
Posts: 23
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Re: Want strategies for seiging a planet
How about some unconventional warfare ....
.... like "Puppet Political Parties"? Sure it's expensive, but, it's just as likely to succeed against a heavily populated planet as it is against a new colony.
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Soulfisher
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June 26th, 2003, 01:31 AM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
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Re: Want strategies for seiging a planet
I build "planet destroyers". These are DN's with a lot of armor and shields and 4 to 5 planetary napalm on them. I set their tactic to point blank.
I keep several of these in every fleet and they serve as primary assault ships. You might want to bring several space yard ships along to built some along the way since these ships tend to have a short lifespan
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June 25th, 2003, 10:26 PM
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Private
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Join Date: May 2003
Location: Braunschweig, Germany
Posts: 32
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Re: Want strategies for seiging a planet
Quote:
Originally posted by Stone Mill:
I like to use medium or large transports...
ECM III
Stealth and Scattering III
Lots of extra armor III
Solar sails III
A few point defense.
Maybe a weapon or bomb if I feel giddy.
Usually trained 20% in a 20% fleet
This gives your invasion vessel some quickness, defense, and survivability.
Carry a small sample of every breathing type for instant exchange.
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Wouldnt some shields be better than the armor?
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June 25th, 2003, 10:37 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: Want strategies for seiging a planet
Wouldnt some shields be better than the armor?"
Stealth and scattering armor provide a 15% bonus each. Using them both means you are 30% less likely to be hit.
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June 25th, 2003, 11:17 PM
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Brigadier General
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Join Date: Dec 2001
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Re: Want strategies for seiging a planet
Quote:
Originally posted by Scipio:
Wouldnt some shields be better than the armor?
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No; Shield Depleters can make short work of shields.
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