|
|
|
|
 |

June 27th, 2003, 05:56 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need help...
Rags, just about every shipset out there consists only of those things. The thing is, there's just a whole LOT of them 
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
|

June 28th, 2003, 01:59 AM
|
|
Second Lieutenant
|
|
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need help...
Well, thing is, I am needin alot of ships, possibly upto 20 for each race. so with 20 races, thats 400 ships, then u've got the portraits and other images for each race, so perhaps it would be best to try and get a number of ppl on this
One thing, Im thinkin of makin Gas giants un-colonizable until late in the game (any thoughts on this)
One thing (2) could someone suggest a name for this mod, Id be grateful
__________________
|

June 27th, 2003, 02:44 PM
|
|
Colonel
|
|
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need help...
Name might ought to depended on what you're doing with the mod (Proportions), though the significance of some names I do not understand (Adamant). If you just want a code-word style name I can suggest a few non-sequiturs.
Yellow
Bear
Com
S.P.E.C.T.E.R.
Toast
Runner
Denim
Corvette
Water Pipe
Redial
Fire
Barschque
Serial
Mango
Whipped
Style
New
Stone
Address
Broken
Cromag
Frogger
Pac-Mod
Alien
...
Hope that helps.
|

June 27th, 2003, 07:45 PM
|
|
Second Lieutenant
|
|
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need help...
Thx for the ideas, but I still cant decide
The only idea I have is DZM-mod (DeadZone's Mega mod)
__________________
|

June 28th, 2003, 10:04 PM
|
|
Second Lieutenant
|
|
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need help...
So is anyone up for helping?
__________________
|

June 28th, 2003, 10:27 PM
|
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Need help...
Are you sure you need completely unique shipsets? Between the existing races and the imagemod, you should be able to find almost anything..
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

June 29th, 2003, 12:50 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Need help...
Quote:
Originally posted by DeadZone:
Ah yes, I will be using certain images from that mod
|
Be sure to NOT include the images in your download zip. Most people will already have the imagemod installed, so there's no sense making 'em download it again
Just put a note in the readme and a link to the imagemod with your downloads.
Also:
Try my tech gridder to help with making large sets of similar components for nice, long tech areas, and even multi-dimensional techs.
http://www.shrapnelgames.com/cgi-bin...;f=23;t=008842
[ June 29, 2003, 00:09: Message edited by: Suicide Junkie ]
__________________
Things you want:
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|