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July 3rd, 2003, 04:03 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: mod idea
well, yeah. escept research would be a lot more general with only 6-10 techs. i imagine mostly people who like stars would play it. we could even give the techs and stars funny names like wammalammadingdong.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
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July 3rd, 2003, 04:17 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: mod idea
okay got you  works
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Let the game begin!
Green bug from outa space!
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July 3rd, 2003, 04:27 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: mod idea
Taera, it sounds like basically what Narf is suggesting is you condense the tech tree into a small number of general areas - so instead of researching "Missile Weapons", "Point Defense Weapons", "Torpedo Weapons", "High Energy Discharge Weapons", etc., you just research "Weapons". Why you'd want to do that, I don't know, it just seems like it cuts down on the strategic possibilities for empires with different strategies coming in contact - remember SE2, where there was only one "tech area" - and it was insanely cheap to research? 
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The Ed draws near! What dost thou deaux?
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July 3rd, 2003, 04:35 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: mod idea
stars! noglestia. and cutting down on deep thought. only reasons. unless someone else can think of more.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 3rd, 2003, 04:45 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: mod idea
The only reason that old games did that is because it was a part of measures to minimize the system resources need to play the game.
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July 4th, 2003, 01:37 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: mod idea
Narf
You could do the
Rock Paper Succors mod
SJ can describe it best.
I can't find the thread.
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July 4th, 2003, 01:57 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: mod idea
http://www.shrapnelgames.com/cgi-bin...=008609#000007
Come get your Rock-Paper-Scissors mod!
Great smashing, cutting and wrapping action for all!
Comes with 3 shipsets including the generic one!
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