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July 11th, 2003, 02:59 PM
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Major
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Join Date: Nov 2000
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Re: Philosophical Quandry: Piracy
IMO if the developer (of any software) intends for the user to "try before you buy", they will provide a demo. SEIV has said demo so IMO, the act of "loaning" the game is wrong for both parties; the one asking for the loan and the one doing the loaning. (It would be wrong even if they didn't have a demo.)
Normally EULA state that you don't own the s/w; you just own a license to use it. One solution around the question is you could invite the freind over for a "hot seat" game - then you don't have to worry about breaking the EULA.
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July 11th, 2003, 03:04 PM
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Captain
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Re: Philosophical Quandry: Piracy
Fyron, I have done exactly what you described, twice. In both cases, my friends installed the game and returned the CD, but they haven't played yet. It's been sitting unplayed on their HD's for weeks now.
Why did I do it ? That's just the way our crowd does things. We play all sorts of games - RPGs, boardgames, card games, miniatures games. We trade games with each other, we sell each other our old games, we give them as gifts, we loan them. We don't treat computer games any different.
I didn't think it was, for lack of a better word, 'wrong' when I did it. Reading some of the piracy threads on this forum, I now understand that some people may have a different opinion. All I can say is that I acted within the standards of my RL community, when perhaps I should have questioned some of them.
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July 11th, 2003, 03:13 PM
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Second Lieutenant
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Re: Philosophical Quandry: Piracy
According to the law it's piracy. Yet, the situation you describe is probably more common than you think. I've gotten some games from friends like this and i must say that most of the time i just don't like it (hey i'm playing SEIV over here, leave me alone) or i buy it.
I read an article here in a magazine this week. If they could reduce software piracy with only a few percent, then it would create around 5000 IT jobs (here in Belgium which is a lot). So it's unbelievable what impact it has. I never realised that before.
If it generates more income for the game makers and producers, i couldn't see the harm in it since then it's kind of promotional stuff. But in real life, it would happen all to often that the receiving party just makes a copy and returns the cd.
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July 11th, 2003, 03:20 PM
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BANNED USER
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Re: Philosophical Quandry: Piracy
Fyron,
I note you have not posted your positon on this.
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July 11th, 2003, 03:37 PM
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BANNED USER
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Re: Philosophical Quandry: Piracy
Some more thoughts
“The road to Hell is paved with good intentions”
This may seem off topic but:
If you will violate the EULA in an attempt to get a friend to buy a copy what other rules will you break in your life?
Action - Intent (the greater good)
Break the EULA - Sell more copies
Buy a Term Paper - Graduate from Colledge
Cheat on your wife, (instead of ending the marrage)-For the sake of the children
Falsify your expense account – < insert plausible excuse >
You get the picture
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July 11th, 2003, 03:37 PM
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National Security Advisor
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Re: Philosophical Quandry: Piracy
Absolutly is wrong. Whether or not it's enough of a violation to warrant some kind of legal ramifications is something for the lawyers to dicker over. But I am fully 100% confident in saying it's absolutly morally wrong. It's not even a valid topic for dicsussion.
To loan something to a friend you have to own it. You don't own the copy you made. The purchase of your copy doesn't give you the right to make copies of it.
Loser was right on when he said the try before you buy is the purpose of the demo. If you can't see someting you like in the game in 100 turns of the demo, you won't buy it.
So Fyron, what sort of car do you drive? Maybe my friend is thinking of buying one. I will "borrow" yours without permission and let him drive it around for a bit. You don't like that?
So it's not a perfect analogy since you aren't selling your car. What if you owned a car dealership? Would you be ok with people taking the cars off the lot without asking (I'm not talking about test drives here.} and trying them before buying them? Some of those people might end up buying afterall. You don't want to upset the customer now.
No, you have no moral right to decide for Malfador the best way for them to get new customers. That is their decision. If you don't like the way they do it make your own game and release it shareware.
So legally it may be a grey area since you aren't profiting from it. But it's not even an issue for discussion morally. It's wrong, no question about it.
Geoschmo
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July 11th, 2003, 03:39 PM
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First Lieutenant
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Re: Philosophical Quandry: Piracy
The hypothetical situation Fyron has put forward is illegal under English law (and I believe under the international copyright conventions).
Whether any action would be taken by the relevant games company is another question. It would have to prove loss in order to bring any effective action.
For example, Fyron's hypothetical situation would be highly unlikely (in the UK at any rate) to result in any legal action. The most a games company would do is send you a letter saying "dont do it again". You are loaning a game to a chum, not for profit and on the understanding that it is a temporary loan only.
If you were burning the CD and selling copies, then that is obviously more serious, and the act of making the copies for profit is the piracy definition employed by the courts in the UK. Lending your copy on is illegal under the copyright laws, but it is not piracy.
So, technically, the action is illegal. Is is not piracy. Is it immoral? I personally dont think so if you can control the ability of your chum to delete the game if he doesn't like it. If you are lending it so he takes a copy, then yes, I consider that that is immoral.
Arguments please?
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