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				July 16th, 2003, 08:10 PM
			
			
			
		  
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				Re: Imagine there\'s no Talisman, it isn\'t hard to do
	
			 
             
			
		
		
		
		
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				Originally posted by Slynky: 
I don't know enough to know if one of the shrines you can build helps out in the intel field but in the other remark, I think he's referring to upping resource production.
			
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 Oh, yeah, the Time Shrine.  Of course.  Good stuff that. 
 
I'm pretty sure the previous one he mentioned was the Fate Shrine.  And I thought the Intel-defense ability of this facility didn't actually work.... 
  
 [ July 16, 2003, 19:11: Message edited by: Loser ] 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 16th, 2003, 08:32 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Imagine there\'s no Talisman, it isn\'t hard to do
			 
             
			
		
		
		
		
	Quote: 
	
	
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				 and its difficult to run intel on you
			
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 That facility does not work. What I think it does is to make the system that the Fate Shrine is in less likely to be selected as the target of a random project (when you select random planet, random ship, etc.), but that is it. It is no harder to succeed against a system with a fate shrine (even when the ability is modded up to 100 or so) than it is against a normal system. There is 0 effect on targeted projects. 
 
There is also the Nature Shrine, which increases all planet values. I personally think this is the most powerful non-Talisman aspect of the Religious trait, as it is a lot cheaper to research (IIRC) and much more effective than normal VIPs. 
  
 [ July 16, 2003, 19:33: Message edited by: Imperator Fyron ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 16th, 2003, 08:36 PM
			
			
			
		  
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				Re: Imagine there\'s no Talisman, it isn\'t hard to do
			 
             
			
		
		
		
		
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				Originally posted by Taera: 
Religious tree does not need the talisman, or anything else. It stands pretty well along all other racial techs, its just a different Category of such.
			
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 I agree that the talisman is a little overpowered, I just don't know how bad it is, really.  And the religious structures provide plenty of bonus. 
 
But I like the concept of the talisman.  There was that cheezy attempt to revive the Bab 5 franchise, Legend of the Rangers.  They all gathered round some artifact, shared some feelings, then locked it away as the spiritual center of the ship -- that was a cool concept. 
 
I think the talisman should do something else.  Like be a +90 % to hit, +90 % defence, maintenance reducer, whatever. 
 
But like the Alliegence subverter, this topic has been beaten to death. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 16th, 2003, 08:46 PM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Imagine there\'s no Talisman, it isn\'t hard to do
			 
             
			
		
		
		
		
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				Originally posted by Arkcon: 
But like the Alliegence subverter, this topic has been beaten to death.
			
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 and PPB, and PDC, and fighters, and missles, Ionic weapons, and  Intel, and .... 
 
Beating topics to death is what we do here.       
 
Geoschmo 
  
 [ July 16, 2003, 19:46: Message edited by: geoschmo ] 
		
	
		
		
		
		
		
		
			
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				July 16th, 2003, 08:58 PM
			
			
			
		  
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				Re: Imagine there\'s no Talisman, it isn\'t hard to do
			 
             
			
		
		
		
		
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				Originally posted by Loser: 
This thread is not for discussing the merits or fairness of the Talisman or the Talisman ability in any sense.  Please see another thread for that discussion.
			
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 Beat elsewhere? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 16th, 2003, 09:04 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Imagine there\'s no Talisman, it isn\'t hard to do
			 
             
			
		
		
		
		I would make it a 1000 point trait then... 
 
or even 750. 
 
The 5 facilites are nice ...  But one can do with out them fine. 
 
( advanced storage should be 1500 or 2000 ) 
		
	
		
		
		
		
		
		
			
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				July 16th, 2003, 09:22 PM
			
			
			
		  
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				Re: Imagine there\'s no Talisman, it isn\'t hard to do
			 
             
			
		
		
		
		I like Talisman in AIC mod - it works just like an extra sensors. It is still very good device, extra 50% to hit (at level 6 IIRC) is no joke but not overpowered. 
		
	
		
		
		
		
		
		
			
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