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July 18th, 2003, 07:18 AM
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Major
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Re: Question: Laying mines on top of a enemies planet
Quote:
Originally posted by Roanon:
The sequence is not enirely correct, J) Retrofit/Mothball and K) Repair happen before F)Income.
I haven't tested yet if mine laying really happens before combat, has anyone else?
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I think you are correct in your assessment that Retrofit/Mothball and Repair comes before Income.
I do know that retrofit costs come out of storage. If income comes first, then excess income would go into storage allowing more retrofits to take place. As this doesn't happen, it would appear retrofitting comes first.
In my experience, mine laying from a planet happens before combat. I don't have experience of minelaying from a ship.
[ July 18, 2003, 06:30: Message edited by: tbontob ]
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July 18th, 2003, 07:26 AM
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Major
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Re: Question: Laying mines on top of a enemies planet
Quote:
Originally posted by PvK:
I think J) RETROFIT happens before movement and combat, too.
PvK
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This could be so and I would think it is easily testable by having a no weapons ship retrofitted to weapons. If it can fire its weapons against another ship in the same turn, then retrofit would indeed come before movement/combat.
The same situation may apply to repair as well.
If nobody can give a definitive answer on this, I will test it in the near future and update the facts in the Newbie Fax.
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July 18th, 2003, 03:25 PM
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Re: Question: Laying mines on top of a enemies planet
Thanks guys, so laying mines on a planet will work.
And those mines will only do their work if ships are entering, and not working if ships are build there of moving out of it.
Sparhawk
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July 18th, 2003, 03:31 PM
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Re: Question: Laying mines on top of a enemies planet
Yeah, for getting them after they are built and move out of that sector you mine the eight sectors around it. And if you have the resources to do that, randomly mine other sectors throughout his system. After your opponent hits the first few some resources might be allocated to extra mine sweepers, or mine sweeping capability on every ship, or just the bullets that he'll be sweating as each turn comes in and he doesn't know what ship he lost to a random mine this time.
Or not.
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July 18th, 2003, 04:28 PM
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Re: Question: Laying mines on top of a enemies planet
You don't even necessarily have to mine all 8 sectors around the planet. Most ships tend to follow predictable paths, generally the shortest, to warp points/other planets/etc. You can anticipate their route and place mines in those sectors. For a little while, you might really mess up an opponent's ship travels! Imagine how paranoid he can get when he has to escort every ship with a minesweeper!! Oh the fun in seeing that!
You might even try (if the target lacks sensors) to use cloaked minelayers to drop them over a planet. It's possible in that case your ships won't engage, and he won't be the wiser, until too late, to find out what you have done.
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July 18th, 2003, 04:31 PM
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General
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Re: Question: Laying mines on top of a enemies planet
And, to confirm:
I just had a minelayer killed at a warp point. There were no mines at the beginning of the turn at that point. There were mines at the end of the turn. (but no ship). So, you CAN lay mines SOMEWHERE during combat.
And, until someone conclusively tests it and says it does not work the way I think it does, I'll still rely on my memory and think that either entering or departing a sector with mines will cause them to detonate.
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July 18th, 2003, 04:44 PM
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Major General
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Re: Question: Laying mines on top of a enemies planet
Quote:
Originally posted by Slynky:
And, until someone conclusively tests it and says it does not work the way I think it does, I'll still rely on my memory and think that either entering or departing a sector with mines will cause them to detonate.
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Don't rely on your memory anymore!
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