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  #1  
Old July 19th, 2003, 09:06 PM
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Default Re: Poll: racial technologies

"Original" organic armor? You mean the one that didn't regenerate after combat? What's so great about that?

Me, I like playing a variety of traits in different games, though I must say I like the combo of Crystalline + Temporal I picked for the Strange Races game... I originally picked it because the Temporal gives shield depleting weapons and the Crystalline gives armor piercing, which complement each other nicely, but some ways into the game I discovered the facility combos... how about Events Predictor (don't get hit much) + Energy Transmission Lens (even when you do, it's only shields)... or (even better) Temporal Spaceyard (build stuff REAL fast) + Crystalline Restructuring Plant (and you can even afford it!) (Though I must say the +10 Maintenance Reduction I picked helped out a wee bit )
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Old July 19th, 2003, 09:20 PM
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Default Re: Poll: racial technologies

All the "regeneration" happened before you were hit... like having 20% more hp by the time you actually engaged the enemy!
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Old July 19th, 2003, 10:43 PM

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Default Re: Poll: racial technologies

oleg - your right about organics, thats exactly what they associate with in my mind, thats the reason ive been playing organic races, with few exceptions, in almost all of my games, beginning with the first demo game.
racial combos are too powerful, i dont like 'em. temporal+crystalline is, however, quite evil.

to all those who are talking about OA - there is ab****ely nothing to talk about. While your destroyers might suffer a little, my cruisers are often loaded with 8+ OA which makes the ships very cheap (mid-tech DN builds in 2 turns) AND extremly difficult to kill. And there is the wonder called organic ramming...
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Old July 20th, 2003, 04:35 AM
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Default Re: Poll: racial technologies

Quote:
Originally posted by jimbob:
All the "regeneration" happened before you were hit... like having 20% more hp by the time you actually engaged the enemy!
Heh, heh... this was fun while it Lasted. Especially with OA ramming ships, before ramming was redone too! With larger ramming ships, you could get in a few hits (and then, hits == target destroyed) before you took *ANY* real damage. If you're gonna make a ramming ship now, might as well load it with warheads, since you're not going to survive unless the other ship is a) a lot smaller, or b) a lot damaged.
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Old July 20th, 2003, 04:52 AM
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Default Re: Poll: racial technologies

Actually, organic ram ships are still pretty potent, particularly for the price. In one game, they were my most effective weapon against an enemy who had racial combat superiority over my ships. Not that it makes any sense that it would be easier to ram an enemy ship with a battleship, than it would be to shoot them at range 1...

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Old July 20th, 2003, 05:01 AM
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Default Re: Poll: racial technologies

I voted for none, just because I was assuming a 2000 point game, and I like advanced storage and hardy industrialists as a combo. Given more points, I like both organic and temporal.
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Old July 20th, 2003, 06:56 PM
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Default Re: Poll: racial technologies

Until now (30 votes) I find the contrast to the poll Last year quite remarkable: Not a single player chose psychic and religious with the claimed so overpowerful talisman did not attrack that many people either.
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