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  #1  
Old August 5th, 2003, 01:34 AM
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Default Re: SE4 Stock Balance Mod

And engines (& solar sails & IIRC even emergency propulsion) appear for bases!
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  #2  
Old August 5th, 2003, 05:00 AM
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Default Re: SE4 Stock Balance Mod

Clean out useless item/vehicle combos from the available components list.

Good one.
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Old August 7th, 2003, 02:25 AM
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Default Re: SE4 Stock Balance Mod

I believe it was PvK that suggested that supply storage count toward the 50% on transport hulls ... I like that idea.
On the subject of supplies/storage. Has anyone ever suggested a supply storage/ solar panel combo? Sort of an intermediate step between solar panels and quantum reactor. 30kt component that has 300kt storage cap. and generates 75kt/turn.

technostump
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Old August 7th, 2003, 02:29 AM
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Default Re: SE4 Stock Balance Mod

Quote:
Originally posted by technostump:
I believe it was PvK that suggested that supply storage count toward the 50% on transport hulls ... I like that idea.
On the subject of supplies/storage. Has anyone ever suggested a supply storage/ solar panel combo? Sort of an intermediate step between solar panels and quantum reactor. 30kt component that has 300kt storage cap. and generates 75kt/turn.

technostump
I'd go for supply storage counting as cargo. Also, your solar panel/supply storage is a kind of 'reactor' I have in a future project of mine.
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Old August 23rd, 2003, 07:44 PM
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Default Re: SE4 Stock Balance Mod

Whatever became of this? Is anybody working on it?
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  #6  
Old August 23rd, 2003, 07:57 PM
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Default Re: SE4 Stock Balance Mod

Good question.

I think SJ is working on this. Can he give us an update?
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Old August 25th, 2003, 05:31 PM
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Default Re: SE4 Stock Balance Mod

Bump
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