No. It gives you the technology necessary to be able to build the Last colony module appropriate to your race that is in the components file. If you place multi-type colony modules (such as Gas + Rock) after the normal ones, you will get those instead. But if they are placed before the normal ones, the AI will never be able to use them.
Originally posted by Imperator Fyron: No. It gives you the technology necessary to be able to build the Last colony module appropriate to your race that is in the components file. If you place multi-type colony modules (such as Gas + Rock) after the normal ones, you will get those instead. But if they are placed before the normal ones, the AI will never be able to use them.
Hmm. THAT sucks; it means I'll have to choose between the multi-colony module and humans-only play. Damn.
Originally posted by Imperator Fyron: You could try adding some dummy abilities and have the AIs call for those instead of colony modules. There are plenty of them available.
I'm not rewriting the AI; I wouldn't even know where to begin.