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July 29th, 2003, 07:48 PM
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Corporal
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Join Date: Jun 2003
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Re: Psychology mods? Increasing the role of troops?
Well, that's how I envision it. A suicidal bomber runs up to the enemy and blows himself up (destroying the unit) and hopefully taking some enemy with him.
Does anyone else think that planetary assaults/ground combat should be a bigger part of the game, or is it just me? Not to say I don't enjoy slagging a planet, but I also love the thought of my space marines dropping on a planet. I want the ground combat side to have more flesh, I guess.
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July 29th, 2003, 07:53 PM
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Corporal
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Join Date: Jun 2003
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Re: Psychology mods? Increasing the role of troops?
In a similar vein, if you set Weapon Type to Warhead (like Kamikaze Warhead) does that mean it destroys itself? Does it apply damage to the ship? Can it only be used on a ram action?
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July 29th, 2003, 07:54 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Psychology mods? Increasing the role of troops?
Quote:
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Component Destroyed On Use
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This only works on components that have a Use button on the main game interface, such as Emergency Movement/Supply and Stellar Manipulation. I am fairly sure it does not work for Cloaking though.
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July 29th, 2003, 07:57 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Psychology mods? Increasing the role of troops?
How about Warhead?
Does that work on Troops?
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July 29th, 2003, 07:59 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Psychology mods? Increasing the role of troops?
Quote:
Originally posted by KnidVermicious:
In a similar vein, if you set Weapon Type to Warhead (like Kamikaze Warhead) does that mean it destroys itself? Does it apply damage to the ship? Can it only be used on a ram action?
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A warhead adds its damage to the damage done by the ship in a ram. It can not fire on targets.
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July 29th, 2003, 08:03 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Psychology mods? Increasing the role of troops?
Quote:
Originally posted by Loser:
How about Warhead?
Does that work on Troops?
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No. Troops can not ram.
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July 29th, 2003, 08:07 PM
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Corporal
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Join Date: Jun 2003
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Re: Psychology mods? Increasing the role of troops?
How do mines work then? Do they have a ram action? Could the mine mechanics be used on a planet to simulate booby traps, heavy defense, etc.?
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