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August 1st, 2003, 08:30 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Contracting Component/Facility Artists
BUMP!
You of course do not have to make every image. Even if you only want to make one, that would be great! 
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August 4th, 2003, 10:01 PM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
Posts: 738
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Re: Contracting Component/Facility Artists
Hmmm... unfortunate that our artists are pretty busy I guess.
I would even do one or 2 but my skills are really limited.  And I pretty much only dabble in 2-D.
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August 4th, 2003, 10:12 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Contracting Component/Facility Artists
Heck, even screen captures would be good enough at this point. 
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September 22nd, 2003, 09:53 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
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Re: Contracting Component/Facility Artists
Just finished a few component pics that could be useful for your mod :
http://sotas.clan.st/vault/
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September 22nd, 2003, 11:02 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: Contracting Component/Facility Artists
Images are great Trooper 
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September 23rd, 2003, 12:18 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Contracting Component/Facility Artists
Very nice.  I assume you will be submitting these to the image mod?
Want to make some "spartan" and "luxurious" crew quarters? Perhaps some crew quarters that look like they would be in a wooden sailing ship as well?
[ September 22, 2003, 23:19: Message edited by: Imperator Fyron ]
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September 23rd, 2003, 02:46 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Contracting Component/Facility Artists
Hmm, I thought you were getting rid of the SS/BP distinction for the Neutron BLasters... and couldn't the Recyclotron use its MOO2 pic which is in the Imagemod?
AST is Advanced Storage Techniques, BTW; Fyron changed it from "more planetary storage" to "better Versions of all cargo carrying components" 
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