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September 10th, 2003, 01:20 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
Excellent Point Fyron, what is the Average game turn count to Complete a game.
With all New Game settings at se4 defaults
What would be a good approximation?
[ September 10, 2003, 00:26: Message edited by: JLS ]
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September 10th, 2003, 01:38 AM
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Shrapnel Fanatic
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Re: Are homeplanets affected by high/catastrophic events?
It depends on the game setup, and the player playing the game.
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September 10th, 2003, 02:57 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
With all middling, what would you expect the game turns to average?
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September 10th, 2003, 04:13 AM
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Lieutenant General
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Re: Are homeplanets affected by high/catastrophic events?
PTF, did you see AI HW rebellions ? I mean other two races, not your Eee.
How did you add races, via .emp files or as a random choice ? It may make difference, however unlikely.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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September 10th, 2003, 04:45 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
Oleg, when you added the races, was it Random?
Other then the CueCappa (lucky) and the Norak(REL). I beleave PTF removed them from the Race Folder prior to the test.
Other then this I do not see how the Race Data files could affect the Event result.
[ September 10, 2003, 04:21: Message edited by: JLS ]
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September 10th, 2003, 04:56 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
I was wondering, I noticed that the events tested are set at 90%. About one every 9+ turns.
If it were set to 1000% would this make it more frequent, closer perhaps to one event every turn?
[ September 10, 2003, 03:58: Message edited by: JLS ]
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September 10th, 2003, 05:00 AM
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Shrapnel Fanatic
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Re: Are homeplanets affected by high/catastrophic events?
90% should be an event on 90% of turns... unless this is another one of those variables that is in tenths...
[ September 10, 2003, 04:01: Message edited by: Imperator Fyron ]
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