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Old September 17th, 2003, 04:04 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: deadly conditions.

Quote:
Originally posted by Alneyan:
After a quick test, yes the influence of this value is quite strange. A planet can drop to Deadly if it was Unpleasant with a -20 event, or perhaps even less. And yes, such events can occur in your homeworld, even if it isn't common.
Oleg stated the HW was good not Unpleasant


Quote:
Originally posted by oleg:
I was very sceptical too, but then my HW went from Good to Deadly in one month

However, there might be a trend for HW be protected, but it is not 100%. Only MM can tell us.


[ September 17, 2003, 15:12: Message edited by: Grand Lord Vito ]
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Old September 17th, 2003, 04:05 PM
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Alneyan Alneyan is offline
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Default Re: deadly conditions.

And here are the values for the different conditions of the planets. (I only run tests with 0.1 , 0.2 and so on, I'm not sure if there is a difference between say 0.26 and 0.29. I suppose it is the same since the value is between "0.0 and 1.5" according to the editor)

0.0-0.2: Deadly
0.3-0.4: Harsh
0.5-0.9: Unpleasant
1.0-1.2: Mild
1.3-1.4: Good
1.5: Optimal

So, a world couldn't drop from Unpleasant to Deadly with a -20 event, if this value was an actual -0.2 I am now trying to see what happens with Good and Optimal homeworlds with the same event.

Even an Optimal planet drops to Deadly after such an event. Now testing with other values such as -10 and -5. *Is quite puzzled*

[ September 17, 2003, 15:09: Message edited by: Alneyan ]
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Old September 17th, 2003, 04:24 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: deadly conditions.

Quote:
Originally posted by oleg:
Well, may be I really should e-mail it to JLS instead of posting here

I just wanted to make sure AIC 4.01 will be OK

---
My planet was Unpleasnt before event and become Deadly after event. I was unable to recover it even to Harsh after 200 turns. That's all what I wrote.

Actually, -20 turn even Good planet to Deadly and -10 turn Good to Harsh.
Yep, the Events 4.01 BETA file is now up to 4.04, JLS has asked me to test 4.03 it seems ok, there is still something about occurrence percentages he is not happy with.

A matter a fact wasn’t it you Oleg, that talked us all into changing the Event file and JLS from the the proven default AIC 3.02 file to this 4.0x BETA in the first place. It must have slip your mind when you did not post that it was only the Beta .01 Events file that had the problem

==================================================
EVENTS DATA FILE ~ AIC ~ 4.beta 1 ==================================================
AI Campaign Modeled by John Sullivan 2-21-2003
With Olegs, Regimented Events to maintain Severity integrity
==================================================
*BEGIN*
==================================================

BTW, did your HW start with good conditions, or is it now unpleasent


[ September 17, 2003, 15:46: Message edited by: Grand Lord Vito ]
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Old September 17th, 2003, 05:16 PM
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Default Re: deadly conditions.

Quote:
..BTW, did your HW start with good conditions, or is it now unpleasent
[/QB]
I have two -20 events in my game. One on HW with unpleasant and another on colony with good. Both went to deadly I lost that game because was not able recover HW.
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Old September 17th, 2003, 05:18 PM
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Default Re: deadly conditions.

Hey ! I just past 2000 Posts mark !! New millenium
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Old September 17th, 2003, 05:25 PM
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Alneyan Alneyan is offline
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Default Re: deadly conditions.

Quote:
Originally posted by oleg:
quote:
..BTW, did your HW start with good conditions, or is it now unpleasent
I have two -20 events in my game. One on HW with unpleasant and another on colony with good. Both went to deadly I lost that game because was not able recover HW.[/QB]
Yes, a -20 events is basically a -2.0, and since at best the conditions of the planet are of 1.5, you drop to Deadly and you are perhaps not even able to recover from this event.
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Old September 17th, 2003, 05:52 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: deadly conditions.

Quote:
Originally posted by oleg:
quote:
..BTW, did your HW start with good conditions, or is it now unpleasent
I have two -20 events in my game. One on HW with unpleasant and another on colony with good. Both went to deadly I lost that game because was not able recover HW.[/QB]
Wow, you are really unlucky with the EVENTS Oleg

In the attachments from his email dated Last Friday 9/12/2003. 4.03 events BETA file the planet condition events are now only two and that is at se4 default -5 low with a +10 good event in high

3.02 was -5 -10 and +10.

I guess JLS knew about this condition already. In his note he says –10 event may be to tough and that +10 event to PC will often bring the planet up to optimal.

Would like to chat but back to work I must

[ September 17, 2003, 16:54: Message edited by: Grand Lord Vito ]
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