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September 22nd, 2003, 12:33 AM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
Posts: 558
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Re: Bases
Nope, you'll have to put a space yard component on a ship, move the ship to the wormhole and build a base there. You can also make a small base with a spaceyard component and first have your space yard ship (SYS) build that base and then the base can make the base with the weapons. In the mean time your SYS can move around and build other bases at other crucial points.
I sometimes use such a SYS to build space yard bases over small planets. Helps building fleets and units very quick.
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A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
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September 22nd, 2003, 04:53 AM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
Posts: 626
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Re: Bases
There is a tractor beam and repulser beam but they are only used in combat to push or pull attacking ships closer/farther. Not for use on the main map.
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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September 22nd, 2003, 06:14 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
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Re: Bases
when your ready for mods, some of them like Delvenmod allows for bases to move, welcome and enjoy the game
just some ideas Mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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September 22nd, 2003, 08:14 AM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: Bases
I think i should win a game before i start moding! did the map on huge, and it is just taking forever!
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September 22nd, 2003, 12:16 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
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Re: Bases
Quote:
Originally posted by mac5732:
when your ready for mods, some of them like Delvenmod allows for bases to move, welcome and enjoy the game
just some ideas Mac
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I'm confused. Do you mean Devnull?
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September 22nd, 2003, 02:26 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
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Re: Bases
Bases?
First thought: All Your Base

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September 22nd, 2003, 03:51 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Bases
Bases can be moved by "ship - movement" random event or if it has been build in a system with ship movement capabilities. For example Black Hole 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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