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  #1  
Old October 2nd, 2003, 07:55 PM
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Unknown_Enemy Unknown_Enemy is offline
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Default Re: [OT] Xcom UFO Defense

Yes I saw that game. Could be good. I am going to lurk in their forum as soon as the game is out. No way I am about to buy anything withing reading about it.

But I agree, it looks promising.
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Old October 3rd, 2003, 04:28 AM
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Default Re: [OT] Xcom UFO Defense

X:COM: Enemy Unknown rules!

Nothing better then being a secret world organization defending the planet form alien invaders. God I loved that game. Thanks for the hookup on how to get it running under XP, that was my biggest complaint about XP, couldn't run Xcom.

Just checked out the new X-com, looks ok. Could be good, could be bad.
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Old October 3rd, 2003, 08:59 AM
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Unknown_Enemy Unknown_Enemy is offline
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Default Re: [OT] Xcom UFO Defense

Just a precision : when you run a game with Dosbox CVS, adjust the speed of it using CTRL F11 and CTRL F12, until you have :

1) the game running at a normal speed.
2) the sound playing ok.

All these are using the DOS Version of XCOM. The windows port just is not running anything correctly.

UFO aftermath is out in the UK. I will follow it closely. And still waiting for starfury. Not even speaking of SE5.

[ October 03, 2003, 08:00: Message edited by: Unknown_Enemy ]
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Old October 3rd, 2003, 11:47 AM
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Default Re: [OT] Xcom UFO Defense

I loved the xcom series. Very nice games
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Old October 3rd, 2003, 05:51 PM

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Default Re: [OT] Xcom UFO Defense

I first X-com game is really good, but the second one, the one at the bottom of the sea, was made so hard that I couldn't finish it even AFTER cheating!
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Old October 3rd, 2003, 06:43 PM

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Default Re: [OT] Xcom UFO Defense

Yeah, I still have nightmares about Lobstermen. The Mutons from UFO Defense were bad enough, but just about every alien got a facelift in Terror from the Deep. I can't remember what they were called in TFTD, but the aliens that replaced Crysalids were awful. Not only do they infect your troops, meaning that you have to shoot your own guys, but then *another* alien hatches out of the corpse. And in TFTD they could fly!

Now that I think abuot it, what would be really nice to see in a remake of XCOM would be to model the interception screen in three dimensions instead of two. The UFO's should be able to evade your earlier fighters by climbing above their operational ceiling.

I also enjoyed X-Com apocalypse a lot too. Especially the multi-level campaign on the other side of the dimensional gates.
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Old October 3rd, 2003, 07:14 PM

Teal_Avenger Teal_Avenger is offline
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Default Re: [OT] Xcom UFO Defense

I remember what my roommate said at the time, "It's like playing Ghostbusters!"

After a while it started to make sense.

I think it was the Chrysalids

[ October 03, 2003, 18:16: Message edited by: Teal_Avenger ]
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