|
|
|
 |

October 2nd, 2003, 07:55 PM
|
 |
First Lieutenant
|
|
Join Date: Jun 2002
Location: France
Posts: 664
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: [OT] Xcom UFO Defense
Yes I saw that game. Could be good. I am going to lurk in their forum as soon as the game is out. No way I am about to buy anything withing reading about it.
But I agree, it looks promising.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
|

October 3rd, 2003, 04:28 AM
|
 |
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: [OT] Xcom UFO Defense
X:COM: Enemy Unknown rules!
Nothing better then being a secret world organization defending the planet form alien invaders. God I loved that game. Thanks for the hookup on how to get it running under XP, that was my biggest complaint about XP, couldn't run Xcom.
Just checked out the new X-com, looks ok. Could be good, could be bad.
|

October 3rd, 2003, 08:59 AM
|
 |
First Lieutenant
|
|
Join Date: Jun 2002
Location: France
Posts: 664
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: [OT] Xcom UFO Defense
Just a precision : when you run a game with Dosbox CVS, adjust the speed of it using CTRL F11 and CTRL F12, until you have :
1) the game running at a normal speed.
2) the sound playing ok.
All these are using the DOS Version of XCOM. The windows port just is not running anything correctly.
UFO aftermath is out in the UK. I will follow it closely. And still waiting for starfury. Not even speaking of SE5.
[ October 03, 2003, 08:00: Message edited by: Unknown_Enemy ]
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
|

October 3rd, 2003, 11:47 AM
|
 |
Second Lieutenant
|
|
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: [OT] Xcom UFO Defense
I loved the xcom series. Very nice games
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
|

October 3rd, 2003, 05:51 PM
|
Second Lieutenant
|
|
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: [OT] Xcom UFO Defense
I first X-com game is really good, but the second one, the one at the bottom of the sea, was made so hard that I couldn't finish it even AFTER cheating!
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
|

October 3rd, 2003, 06:43 PM
|
Corporal
|
|
Join Date: May 2002
Location: Toronto, Ontario
Posts: 51
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: [OT] Xcom UFO Defense
Yeah, I still have nightmares about Lobstermen. The Mutons from UFO Defense were bad enough, but just about every alien got a facelift in Terror from the Deep. I can't remember what they were called in TFTD, but the aliens that replaced Crysalids were awful. Not only do they infect your troops, meaning that you have to shoot your own guys, but then *another* alien hatches out of the corpse. And in TFTD they could fly!
Now that I think abuot it, what would be really nice to see in a remake of XCOM would be to model the interception screen in three dimensions instead of two. The UFO's should be able to evade your earlier fighters by climbing above their operational ceiling.
I also enjoyed X-Com apocalypse a lot too. Especially the multi-level campaign on the other side of the dimensional gates.
|

October 3rd, 2003, 07:14 PM
|
Private
|
|
Join Date: Mar 2003
Location: 5th of October
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: [OT] Xcom UFO Defense
I remember what my roommate said at the time, "It's like playing Ghostbusters!"
After a while it started to make sense.
I think it was the Chrysalids
[ October 03, 2003, 18:16: Message edited by: Teal_Avenger ]
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|