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October 3rd, 2003, 08:59 AM
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First Lieutenant
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Join Date: Jun 2002
Location: France
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Re: [OT] Xcom UFO Defense
Just a precision : when you run a game with Dosbox CVS, adjust the speed of it using CTRL F11 and CTRL F12, until you have :
1) the game running at a normal speed.
2) the sound playing ok.
All these are using the DOS Version of XCOM. The windows port just is not running anything correctly.
UFO aftermath is out in the UK. I will follow it closely. And still waiting for starfury. Not even speaking of SE5.
[ October 03, 2003, 08:00: Message edited by: Unknown_Enemy ]
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Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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October 3rd, 2003, 11:47 AM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
Posts: 558
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Re: [OT] Xcom UFO Defense
I loved the xcom series. Very nice games
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October 3rd, 2003, 05:51 PM
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Second Lieutenant
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Join Date: Jun 2001
Location: Australia
Posts: 409
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Re: [OT] Xcom UFO Defense
I first X-com game is really good, but the second one, the one at the bottom of the sea, was made so hard that I couldn't finish it even AFTER cheating!
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October 3rd, 2003, 06:43 PM
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Corporal
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Join Date: May 2002
Location: Toronto, Ontario
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Re: [OT] Xcom UFO Defense
Yeah, I still have nightmares about Lobstermen. The Mutons from UFO Defense were bad enough, but just about every alien got a facelift in Terror from the Deep. I can't remember what they were called in TFTD, but the aliens that replaced Crysalids were awful. Not only do they infect your troops, meaning that you have to shoot your own guys, but then *another* alien hatches out of the corpse. And in TFTD they could fly!
Now that I think abuot it, what would be really nice to see in a remake of XCOM would be to model the interception screen in three dimensions instead of two. The UFO's should be able to evade your earlier fighters by climbing above their operational ceiling.
I also enjoyed X-Com apocalypse a lot too. Especially the multi-level campaign on the other side of the dimensional gates.
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October 3rd, 2003, 07:14 PM
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Private
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Join Date: Mar 2003
Location: 5th of October
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Re: [OT] Xcom UFO Defense
I remember what my roommate said at the time, "It's like playing Ghostbusters!"
After a while it started to make sense.
I think it was the Chrysalids
[ October 03, 2003, 18:16: Message edited by: Teal_Avenger ]
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October 3rd, 2003, 07:42 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: [OT] Xcom UFO Defense
ive been looking for a dos emulator that can run protected mode programs. specifically, the original system shock.
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October 4th, 2003, 05:25 PM
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Captain
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Join Date: Oct 2002
Location: Brazil
Posts: 827
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Re: [OT] Xcom UFO Defense
Ahhhh... X-Com. One of my favorite game series. I even made an 'X-Com Miniatures' tabletop game to play with my friends (some of them loved it, some hated it, and some kids who had never seen the original game went wild over it). In fact, if any of you have the strategy guide for UFO Defense/Enemy Unknown or TFTD, let me know (not having the SG was a major block to me, the other was my ineptness for crafting miniatures terrain).
I really hated the bio-drones in TFTD. Hard to hit, horrendously accurate and they'd blow up when you killed them.
X-Com Apocalypse is sitting in my HD right now. I might give it a shot later today.
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