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  #1  
Old October 3rd, 2003, 05:51 PM

CW CW is offline
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Default Re: [OT] Xcom UFO Defense

I first X-com game is really good, but the second one, the one at the bottom of the sea, was made so hard that I couldn't finish it even AFTER cheating!
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Old October 3rd, 2003, 06:43 PM

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Default Re: [OT] Xcom UFO Defense

Yeah, I still have nightmares about Lobstermen. The Mutons from UFO Defense were bad enough, but just about every alien got a facelift in Terror from the Deep. I can't remember what they were called in TFTD, but the aliens that replaced Crysalids were awful. Not only do they infect your troops, meaning that you have to shoot your own guys, but then *another* alien hatches out of the corpse. And in TFTD they could fly!

Now that I think abuot it, what would be really nice to see in a remake of XCOM would be to model the interception screen in three dimensions instead of two. The UFO's should be able to evade your earlier fighters by climbing above their operational ceiling.

I also enjoyed X-Com apocalypse a lot too. Especially the multi-level campaign on the other side of the dimensional gates.
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Old October 3rd, 2003, 07:14 PM

Teal_Avenger Teal_Avenger is offline
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Default Re: [OT] Xcom UFO Defense

I remember what my roommate said at the time, "It's like playing Ghostbusters!"

After a while it started to make sense.

I think it was the Chrysalids

[ October 03, 2003, 18:16: Message edited by: Teal_Avenger ]
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Old October 3rd, 2003, 07:42 PM
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Default Re: [OT] Xcom UFO Defense

ive been looking for a dos emulator that can run protected mode programs. specifically, the original system shock.
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Old October 4th, 2003, 05:25 PM
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Default Re: [OT] Xcom UFO Defense

Ahhhh... X-Com. One of my favorite game series. I even made an 'X-Com Miniatures' tabletop game to play with my friends (some of them loved it, some hated it, and some kids who had never seen the original game went wild over it). In fact, if any of you have the strategy guide for UFO Defense/Enemy Unknown or TFTD, let me know (not having the SG was a major block to me, the other was my ineptness for crafting miniatures terrain).

I really hated the bio-drones in TFTD. Hard to hit, horrendously accurate and they'd blow up when you killed them.

X-Com Apocalypse is sitting in my HD right now. I might give it a shot later today.
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Old October 4th, 2003, 06:46 PM

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Default Re: [OT] Xcom UFO Defense

Erax: I have a lot of files about X-Com downloaded from every site I could find, including some very good strategy guides (by Kasey Chang), which I compiled in one print-ready PDF file, a lot of other things too in this CD. If you want I can send you the file and a Directory list of the CD, in case you want anything more. Just send an e-mail address!

By the way, sometime ago i started an X-Com mod for SE4, it way from complete but I started the specific tech tree, I added some new components and its images (I think them good!). And Last I attemped to make a shipset, which I think is no good (I don´t know how to Make 3D ship models) It is composed of some images taken from the original games, other "borrowed" from other races and some very rough hand drawn ones made with MS Paint and retouched with Irfanview. I would really like to join forces with someone else in order to advance with this project.

By the way, I would really appreciate help from AI designers´m having problems with AI players expansion in my modded game. Any Volunteers?

Thnks!!
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Old October 4th, 2003, 07:23 PM
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Default Re: [OT] Xcom UFO Defense

Thanks for the offer Leo, I have the Kasey Chang articles but I'm still interested. Check your PM.
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