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October 15th, 2003, 11:01 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Attention SEIV Modders and Know it All\'s- Request
A few possiblities:
1) Phasing missiles, that warp the Last few squares, thus skipping short-ranged point defense systems.
2) Armored missiles, like in MOO2, that can absorb high damage (PD weapons would have to become weaker for this to be realistic).
3) Energy/plasma torpedoes, that simply absorb PD fire without being affected at all. Or that get hotter and deadlier when exposed to PD fire
4) MIRV missiles - similar to the shotguns, the point is to overwhelm.
5) Cloaked missiles, that cannot be fired upon, or add +80% evade.
6) Laser-heads (like in Honor Harrington) that detonate far from the target (out of PD range), and use the detonation energy to pump a laser that strikes the target.
Of course, I don't know which of these can be added with the existing game engine, and having never played the extant mods, maybe some are already included.
-Cherry
7) PD's using supplies.
[ October 15, 2003, 22:02: Message edited by: Saber Cherry ]
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October 15th, 2003, 11:04 PM
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Shrapnel Fanatic
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Re: Attention SEIV Modders and Know it All\'s- Request
which brings it to a grand total of two woman i've seen post on here.
s'funny. women are supposed to like to talk.
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October 15th, 2003, 11:08 PM
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Major General
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Join Date: Oct 2003
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Re: Attention SEIV Modders and Know it All\'s- Request
Some girls look at the night sky and say, "Twinkle twinkle, little star; how I wonder what you are."
I say, "I wonder who lives in that star system, and how I could exploit them."
It's all a matter of perspective. 
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October 15th, 2003, 11:19 PM
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Captain
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Re: Attention SEIV Modders and Know it All\'s- Request
Of course the simple solution is to reduce the accuracy of the PD weapons. The 70% bonus always did seem a tad high to me. Reduce it to 40% and watch the fur fly!
[ October 15, 2003, 22:22: Message edited by: Grandpa Kim ]
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
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October 15th, 2003, 11:32 PM
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First Lieutenant
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Re: Attention SEIV Modders and Know it All\'s- Request
Quote:
1) Phasing missiles, that warp the Last few squares, thus skipping short-ranged point defense systems.
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Can't do with the current system. Would be great for SEV.
Quote:
2) Armored missiles, like in MOO2, that can absorb high damage (PD weapons would have to become weaker for this to be realistic).
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You could do something with this by increasing missile damage resistance.
Quote:
3) Energy/plasma torpedoes, that simply absorb PD fire without being affected at all. Or that get hotter and deadlier when exposed to PD fire
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Don't think that one can be done under current engine either. SEV where are you!
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4) MIRV missiles - similar to the shotguns, the point is to overwhelm.
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Could only be done with the same technique as the shotguns. Lots of small sized ones. No way of having a single component firing lots at once or having the warhead split... *sigh*
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5) Cloaked missiles, that cannot be fired upon, or add +80% evade.
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Cannot be fired upon would be pretty strong maybe overly so. ECM missiles is good idea though, but sadly no way to do it that I am aware of.
Quote:
6) Laser-heads (like in Honor Harrington) that detonate far from the target (out of PD range), and use the detonation energy to pump a laser that strikes the target.
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Nope... can't be done.
Quote:
Of course, I don't know which of these can be added with the existing game engine, and having never played the extant mods, maybe some are already included.
-Cherry
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Well... now you know. 
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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October 15th, 2003, 11:35 PM
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General
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Re: Attention SEIV Modders and Know it All\'s- Request
Quote:
Originally posted by narf poit chez BOOM:
which brings it to a grand total of two woman i've seen post on here.
s'funny. women are supposed to like to talk.
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Yeah, but they generally want to talk about other topics than how to enslave a galaxy.
Saber Cherry is a veteran of the MOO 3 forums, too. (I seriously doubt anyone else would have 'accidently' chosen that same very unique name! ) She's quite a serious gamer.
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October 15th, 2003, 11:38 PM
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Major General
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Join Date: Oct 2003
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Re: Attention SEIV Modders and Know it All\'s- Request
Oooh! Somebody remembers me!  I kind of left those forums after MOO3 came out. So, it's been a while.
-Cherry
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