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October 19th, 2003, 03:17 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: MOD questions
Getting the AI to use universal colonizers is not that tricky. Check out Adamant Mod to see how to implement them properly.
FQM is the mod you are thinking of there Pathfinder.
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October 19th, 2003, 03:31 AM
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Major General
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Join Date: Sep 2000
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Re: MOD questions
Thanks again IF!
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 20th, 2003, 03:50 AM
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Major General
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Join Date: Sep 2000
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Re: MOD questions
Yup, that was the ticket. FQM has moons with atmospheres. Now to combine it with proportions and AIC....or maybe AIC since it has some proportions stuff...
What particular files make FQM do that stellar stuff? OR what files make proportions do its particular magic?
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 20th, 2003, 04:34 AM
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Shrapnel Fanatic
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Re: MOD questions
There should be a help folder in FQM. Read it.
I strongly suggest you only use the asteroid-lite quadrants from FQM (you can make all the other types of quadrants (cluster, grid, etc.) very easily just by changing the first couple of lines for the whole quadrant. All the systems in them are the same), as the huge numbers of asteroids allow for huge amounts of resources to be remote-mined, thus destroying the balance of Proportions.
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October 21st, 2003, 01:22 AM
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Major General
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Join Date: Sep 2000
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Re: MOD questions
Does the AI remote mine? I don't use it myself so I haven't noticed AI using it or not.
Have not been able to figure out which lines to work with to get rid of asteroid dense quadrants/systems.
AIC does work with FQM (used the TDM+FQM model) in the FQM help file.
Now for the hard part. My MODs components (weapons only will change) and facilities. Going to use existing images.
MyMOD is loosely based on Pax Emperia: Eminent Domain.
[ October 21, 2003, 00:22: Message edited by: pathfinder ]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 21st, 2003, 02:09 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: MOD questions
um, is that 'my mod' as is 'i'm making one', or as in 'there's a mod called 'my mod''?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 21st, 2003, 02:28 AM
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Major General
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Join Date: Sep 2000
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Re: MOD questions
Quote:
Originally posted by narf poit chez BOOM:
um, is that 'my mod' as is 'i'm making one', or as in 'there's a mod called 'my mod''?
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Well, atm, I am calling it "MyMod" but I thimk it will change to something like Pax Stellerum (or however Latin would spell Stars).
I am in early stages of a MOD I am making, vaguely patterned after Pax Emperia: Eminent Domain.
[ October 21, 2003, 01:30: Message edited by: pathfinder ]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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