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Old November 5th, 2003, 12:59 PM
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Default Re: Balancing Fighters, Missiles and PDC in the late game

Quote:
Originally posted by Grand Lord Vito:
quote:
Originally posted by PvK:
Fire Control Centers can be obtained by the time any large fighter Groups can be brought against another empire.
If the fire control really works the way it is discribed.
Even then it does not help much with fighters, you said earlier that the Proportions PDC has enough to hit, why even mention this?

Fire control centers DO help against fighters ! extra 40% to hit gives PDC very good chance to hit. Even more, FCS plus to-hit bonuses from WP mounts makes normal weapons quite effective.
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Old November 5th, 2003, 01:05 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: Balancing Fighters, Missiles and PDC in the late game


Oleg how do we really know that ONE Fire Control really works for ALL Weapons Platforms on the planet not just the one its on after that you cant fit much else?

It looks just like a big Combat Sensor or do all Combat Sensors on the planet add up or does it just take the largest Combat sensor value like a ship.

IMHO I do not see much differnce to the other WP

[ November 05, 2003, 11:13: Message edited by: Grand Lord Vito ]
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Old November 5th, 2003, 01:37 PM
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Default Re: Balancing Fighters, Missiles and PDC in the late game

Quote:
Originally posted by Grand Lord Vito:

Oleg how do we really know that ONE Fire Control really works for ALL Weapons Platforms on the planet not just the one its on after that you cant fit much else?

It looks just like a big Combat Sensor or do all Combat Sensors on the planet add up or does it just take the largest Combat sensor value like a ship.

IMHO I do not see much differnce to the other WP
I am 100% sure FCC works for all weapon platforms on the planet - I usually build just one Comand Center WP with fire control, latest sensors, WP comand centers (from military science - expensive but with to-hit bonus), no weapons and a LOT of armor and shields to be sure it will Last whole battle. Other platforms have computer center, some armor and weapons.
This Comand Center WP indeed directs the fire of all WP on the planet.

(multiple sensors from different platforms do not add up, planet is treated as a single "ship")
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Old November 5th, 2003, 01:42 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: Balancing Fighters, Missiles and PDC in the late game

Oleg if so how does it work in se4 terms?


"It looks just like a big Combat Sensor or do all Combat Sensors on the planet add up or does the whole PLANET just take the largest Combat sensor value like a ship."

[ November 05, 2003, 11:44: Message edited by: Grand Lord Vito ]
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Old November 5th, 2003, 04:13 PM
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Default Re: Balancing Fighters, Missiles and PDC in the late game

It is a well documented fact that all untis in a stack recieve the same combat sensor and ECM bonuses from components on just a single unit. It will be the best of the bonuses in the stack. This applies to WPs, satellites, and fighters. Probably drones and mines as well, but those either don't stack or don't appear on combat maps.
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Old November 5th, 2003, 04:20 PM

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Default Re: Balancing Fighters, Missiles and PDC in the late game

It should be noted that Fighters only launch, and therefore only stack, like with like. So one Fighter with CS and ECM will not mean all Fighters get the bonus, it will mean one Fighter in a doomed little group all by himself. I believe the same is true for Drones.

This effect really shines on the Satellites, Troops, and Weapon Platforms.
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Old November 5th, 2003, 04:38 PM
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Default Re: Balancing Fighters, Missiles and PDC in the late game

I thought it launched fighters in the order you loaded them? Isn't it possible to load them so that you get 1 ECM/CS and 4 normal in each stack? At least until they start dying, that is. The next combat they will be all out of order. I am pretty sure it is possible, just not very useful in practice.
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