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November 5th, 2003, 12:59 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Balancing Fighters, Missiles and PDC in the late game
Quote:
Originally posted by Grand Lord Vito:
quote: Originally posted by PvK:
Fire Control Centers can be obtained by the time any large fighter Groups can be brought against another empire.
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If the fire control really works the way it is discribed.
Even then it does not help much with fighters, you said earlier that the Proportions PDC has enough to hit, why even mention this? Fire control centers DO help against fighters ! extra 40% to hit gives PDC very good chance to hit. Even more, FCS plus to-hit bonuses from WP mounts makes normal weapons quite effective.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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November 5th, 2003, 01:05 PM
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Sergeant
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Re: Balancing Fighters, Missiles and PDC in the late game
Oleg how do we really know that ONE Fire Control really works for ALL Weapons Platforms on the planet not just the one its on after that you cant fit much else?
It looks just like a big Combat Sensor or do all Combat Sensors on the planet add up or does it just take the largest Combat sensor value like a ship.
IMHO I do not see much differnce to the other WP
[ November 05, 2003, 11:13: Message edited by: Grand Lord Vito ]
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November 5th, 2003, 01:37 PM
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Lieutenant General
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Re: Balancing Fighters, Missiles and PDC in the late game
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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November 5th, 2003, 01:42 PM
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Sergeant
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Re: Balancing Fighters, Missiles and PDC in the late game
Oleg if so how does it work in se4 terms?
"It looks just like a big Combat Sensor or do all Combat Sensors on the planet add up or does the whole PLANET just take the largest Combat sensor value like a ship."
[ November 05, 2003, 11:44: Message edited by: Grand Lord Vito ]
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November 5th, 2003, 04:13 PM
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Shrapnel Fanatic
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Re: Balancing Fighters, Missiles and PDC in the late game
It is a well documented fact that all untis in a stack recieve the same combat sensor and ECM bonuses from components on just a single unit. It will be the best of the bonuses in the stack. This applies to WPs, satellites, and fighters. Probably drones and mines as well, but those either don't stack or don't appear on combat maps. 
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November 5th, 2003, 04:20 PM
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Colonel
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Re: Balancing Fighters, Missiles and PDC in the late game
It should be noted that Fighters only launch, and therefore only stack, like with like. So one Fighter with CS and ECM will not mean all Fighters get the bonus, it will mean one Fighter in a doomed little group all by himself. I believe the same is true for Drones.
This effect really shines on the Satellites, Troops, and Weapon Platforms.
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November 5th, 2003, 04:38 PM
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Shrapnel Fanatic
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Re: Balancing Fighters, Missiles and PDC in the late game
I thought it launched fighters in the order you loaded them? Isn't it possible to load them so that you get 1 ECM/CS and 4 normal in each stack? At least until they start dying, that is. The next combat they will be all out of order.  I am pretty sure it is possible, just not very useful in practice.
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