.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old November 12th, 2003, 08:37 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Torpedo question

Don't include the APB's on torpedo ships if you want to use the Max Range shoot & retreat tactic I described. Otherwise, your ships will stick around to fire their APB's every turn, and will tend to get out-gunned by the enemy APB ships. You might mix in some ships with only fire-every-turn weapons, though, especially so you can have some shield depleters in action - shield depleters will be needed once the enemy has phased shields.

Oh, and as for Phased Polaron Beams - I often only bother to use level II, because they have the same range, nearly as good damage, and cost a lot less than the highest-level PPB's. They are more efficient in terms of damage per resources used, for a long time (until the price of the rest of your ship gets to be so much that it makes sense to max the weapons, but by that time, your enemies may have phased shields, so you probably want to switch to some other weapon combined with shield depleters).

PvK
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.