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December 18th, 2003, 11:00 PM
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Shrapnel Fanatic
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Re: New PBEM/PBW Game: Adamant 011
Quote:
Originally posted by Asmala:
No supply problem then. But it's still difficult to make the colony ship fast. If you squeezed it almost full of engines you'd need a entire fleet of supply ships.
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This was a design decision.
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December 19th, 2003, 01:02 PM
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Re: New PBEM/PBW Game: Adamant 011
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by Asmala:
No supply problem then. But it's still difficult to make the colony ship fast. If you squeezed it almost full of engines you'd need a entire fleet of supply ships.
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This was a design decision. You mean the fact that colony ships are slow was a design decision? What else it could be? 
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December 27th, 2003, 09:24 AM
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Re: New PBEM/PBW Game: Adamant 011
Has this game gone to Christmas break?
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December 27th, 2003, 09:42 AM
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Re: New PBEM/PBW Game: Adamant 011
I was working on a new Version of the mod, then got siderailed by family...  Tomorrow hopefully. Now is time to sleep. 
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December 27th, 2003, 10:16 AM
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Re: New PBEM/PBW Game: Adamant 011
OK. 
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'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
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December 27th, 2003, 07:36 PM
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Re: New PBEM/PBW Game: Adamant 011
Say, this game's beta testers haven't made it into the credits yet... I'm also in Adamant 010 but not everyone else is
edit: oh yeah, if you're making a new Version, I might want to report this "bug" I found when creating the QNP helper program - Magical races don't seem to have any equivalent to the Inertial Flux Engine series. Or was that intentional?
[ December 27, 2003, 17:43: Message edited by: Ed Kolis ]
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December 27th, 2003, 08:42 PM
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Re: New PBEM/PBW Game: Adamant 011
It was intentional. Note the progression of the defense bonuses of their engines compared to other races'. Also, note that the tech area costs for other races goes 3000 (6 levels), 7500 (6 levels), 10000 (6 levels), 20000 (6 levels), 30000 (6 levels). For magic races, it goes 3000 (6 levels), 7500 (6 levels), 10000 (6 levels), 30000 (3 levels), 30000 (6 levels). Just trying to make stuff different.
[ December 27, 2003, 18:45: Message edited by: Imperator Fyron ]
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