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December 2nd, 2003, 05:56 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Thoughts about sphere worlds
Theoretically, you could just put 'ringworld' or 'sphereworld' into a new system in SystemTypes.txt and this new system would be generated in the usual way according to how you setup the QuadrantTypes.txt file. The problem would come when the empires were placed. If you were just relying on random placement there would be no guarantee that a ringworld or sphereworld would be selected.
And even when it was selected the way the creation of a homworld works is hard-coded (will not respond to the AI file settings) and you'd end up with the default number of research and other facilities and 100+ mineral miner facilities. If you started with some good organics/radioactives planets nearby I suppose you could scramble to get those started and start to exploit your resources but it's still a bit clunky.
You could design a map with deliberately placed ring/sphere worlds and set starting points on them to insure that empires were placed in them. This doesn't fix the above problem, though.
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December 2nd, 2003, 11:11 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Thoughts about sphere worlds
Actually... half of the space after the SP, RD and SY and one Organic Farm and one Rad Extractor is used for Mineral Miners and the other half is used for Research Facilities (with the extra facility if there is one for MM). So, you would not get 100+ mineral miners, youd get 50+ mineral miners and 50+ research facilities (assuming a planet size of a bit over 100 facilities).
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December 3rd, 2003, 03:29 PM
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First Lieutenant
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Join Date: Jul 2002
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Re: Thoughts about sphere worlds
But how i can generate a map with random ring/sphereworlds?
And if I forget about a Homeworld Ring/Sphereworld, and just wish some "empty" ring/sphereworlds in the maps, so I and the AI can find and use them well before the tech comes available? Is it possible to generate such a map?
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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December 3rd, 2003, 04:38 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Thoughts about sphere worlds
Do what BM said.  But, you will not get those RW/SW as homeworlds, just "regular planets".
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December 3rd, 2003, 07:13 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
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Re: Thoughts about sphere worlds
But will they be in the Star/Center sector or scattered throught the system? I'm at the office so i can't test it in my home computer (where i have the SEIV installed).
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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December 3rd, 2003, 08:10 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Thoughts about sphere worlds
That depends on how you design the system with them in it. You can place it instead of a star, or you can place it in the place a planet would normally be. Your choice.
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