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  #1  
Old December 22nd, 2003, 11:08 AM
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Default Re: Post 1.84 beta history

Quote:
4. Fixed - Ships were not receiving experience for kills made with seekers.
Gloink! That's going to change the nature of weapon choices significantly. I'm fairly sure it will be for the better.
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Old December 22nd, 2003, 01:18 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Imperator Fyron:
quote:
You have no idea how complicated of a change it might be.
Yes I do Geo. Just because you keep saying that doesn't make it true.
Oh, I'm sorry. I didn't realize you had seen the code and knew exactly how complicated a change it is. The only thing I can't figure out is why you don't just do that change yourself?
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Old December 22nd, 2003, 01:20 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Imperator Fyron:
Well I don't want to keep bugging him about it.
I don't see why not. You have no trouble bugging us continually about it.
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Old December 22nd, 2003, 05:47 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by geoschmo:
Oh, I'm sorry. I didn't realize you had seen the code and knew exactly how complicated a change it is. The only thing I can't figure out is why you don't just do that change yourself?
Sarcastic assery aside, I think the problem here stems from you misinterpreting the term "minor." You obviously use the term for a much smaller degree than I do. Compared to a lot of potential improvements, this is a minor one.

Quote:
Originally posted by geoschmo:
I don't see why not. You have no trouble bugging us continually about it.
Hmm... one question is bugging you continuously? How so?
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Old December 22nd, 2003, 06:02 PM
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Default Re: Post 1.84 beta history

hehehehe
I love sarcasm.
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Old January 29th, 2004, 10:37 PM
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Default Re: Post 1.84 beta history

Version 1.88:
1. Changed - Added in Imperator Fyron's smoothed population modifiers.
2. Fixed - A ship would clear its remaining orders if it tried to load cargo and
it had no cargo space available.
3. Fixed - A colonizer ship will still be counted as available for colonization
even if it has low supplies (but not if it has zero supplies).
4. Fixed - Sometimes an attack force would invade an ally's planet if it was in the
same sector as an enemy planet.
5. Fixed - Occasional Access Violation or Range Check Error from the Combat Replay.
6. Fixed - Component mounts were not being used in retrofit change comparisons.
7. Changed - You must have movement remaining on your ship to create a storm.
8. Fixed - "Remove All" in the Fleet Transfer window would break up other player's fleets.
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Old January 29th, 2004, 10:39 PM
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Default Re: Post 1.84 beta history

That is a nice list of fixes.
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