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January 30th, 2004, 12:19 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Post 1.84 beta history
I like the second one off that list. It will make a real difference to order queueing and repeating orders. It will finally be possible to set up proper cargo relays.
Question is, will the final release be Version 1.99? That would mean we have another 11 of these change/fix lists to go (drool) 
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January 30th, 2004, 04:34 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: Post 1.84 beta history
When you give a ship a move-to order to an unexplored system, the system name is revealed in the ship's order queue.
Cloaked planets still reveal their name.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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January 30th, 2004, 08:13 PM
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Second Lieutenant
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Join Date: Mar 2003
Location: Germany
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Re: Post 1.84 beta history
Quote:
Originally posted by Spoo:
When you give a ship a move-to order to an unexplored system, the system name is revealed in the ship's order queue.
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Yup forgot that. Even worse: In the ship´s order queue, a colony ship given colonize orders into a sector of an unexplored system reveals the planet's name if there is one. And, if there are several planets in that unexplored sector, even the dialogue with the planet choice comes up, revealing the number and their pictures.
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January 30th, 2004, 08:45 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Post 1.84 beta history
Quote:
Originally posted by Roanon:
Yup forgot that. Even worse: In the ship´s order queue, a colony ship given colonize orders into a sector of an unexplored system reveals the planet's name if there is one. And, if there are several planets in that unexplored sector, even the dialogue with the planet choice comes up, revealing the number and their pictures.
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Oh, my.
This does not work on systems for which you do not have a warp point, no?
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January 30th, 2004, 09:02 PM
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Second Lieutenant
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Join Date: Mar 2003
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Re: Post 1.84 beta history
Works on every system, you just have to click it in the small map to bring up the area with "unexplored" over it in the main window.
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January 30th, 2004, 09:48 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Post 1.84 beta history
Quote:
Originally posted by Roanon:
Works on every system, you just have to click it in the small map to bring up the area with "unexplored" over it in the main window.
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Well, well, well. It's a poor man's Ancient Race.
Of course, you don't get the stats, or if it's occupied, or even what type of world it is. But you're poor, obviously, and you can deal.
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January 30th, 2004, 11:43 PM
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Second Lieutenant
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Join Date: Mar 2003
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Re: Post 1.84 beta history
I don't think it's worth any effort, except maybe in a few special cases I cannot think of now. Would be really bad if you could get data like owner or population. You only can get the layout of the system before officially exploring it, and this with a lot of mouseclicks. If I would have that much time, I would rather start another PBW game
Still, it should be fixed.
[ January 30, 2004, 21:44: Message edited by: Roanon ]
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