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  #1  
Old February 2nd, 2004, 06:49 AM
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Default Re: Post 1.84 beta history

I am sure yours do too. MM does not always have time to respond to every single email (they do get a lot of them!) if it is not something that requires a response.
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Old February 2nd, 2004, 08:57 AM

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Default Re: Post 1.84 beta history

To get listen to create a catchy immediate response type headline - then they are more likley to read and act i guess than some bland email ! works with me with customer complaints.
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Old February 2nd, 2004, 05:33 PM
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Default Re: Post 1.84 beta history

MM reads every email that they recieve, and tabulates every suggestion into some form of document, so as to keep them around and try to impement the more popular ones and such.
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Old February 5th, 2004, 07:33 AM
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Default Re: Post 1.84 beta history

Version 1.89:
1. Changed - The Create and Destroy Storm components are now destroyed on use.
2. Changed - Mineral Scanner I, II, III have had their modifiers increased to 15%, 30%, 45%.
3. Changed - Hybrid Eco - Farms I, II, III have had their modifiers increased to 15%, 30%, 45%.
4. Changed - Radioactives Collider I, II, III have had their modifiers increased to 15%, 30%, 45%.
5. Changed - System Mineral Scanner I, II, III have had their modifiers increased to 15%, 30%, 45%.
6. Changed - System Eco - Farms I, II, III have had their modifiers increased to 15%, 30%, 45%.
7. Changed - System Radioactives Collider I, II, III have had their modifiers increased to 15%, 30%, 45%.
8. Fixed - The owner of a minefield would not get a log message if the minefield was completely
sweeped.
9. Added - Added "Race Directory" to the Empire/Race Report.
10. Fixed - When you replied to a demand for a gift or tribute, you were unable to view the package
of the gift or tribute that was demanded.
11. Fixed - Range Check Error upon loading a turn where massive numbers of units were launched the
previous turn.
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Old February 5th, 2004, 07:46 AM
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Default Re: Post 1.84 beta history

Quote:
2. Changed - Mineral Scanner I, II, III have had their modifiers increased to 15%, 30%, 45%.
3. Changed - Hybrid Eco - Farms I, II, III have had their modifiers increased to 15%, 30%, 45%.
4. Changed - Radioactives Collider I, II, III have had their modifiers increased to 15%, 30%, 45%.
5. Changed - System Mineral Scanner I, II, III have had their modifiers increased to 15%, 30%, 45%.
6. Changed - System Eco - Farms I, II, III have had their modifiers increased to 15%, 30%, 45%.
7. Changed - System Radioactives Collider I, II, III have had their modifiers increased to 15%, 30%, 45%.
About time! Yay!
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Old February 5th, 2004, 07:50 AM
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Default Re: Post 1.84 beta history

That's good.. Now it's not so easy to create hundreds of storms all over the place ...
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Old February 5th, 2004, 08:21 AM
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Default Re: Post 1.84 beta history

Now I will wait until someone makes conclusive tests over scanner use and robotic factories and provides us them

Or at least mathematical calculations. Hmm... perhaps I should do them myself. Actually, now that I think of it, it could be done by using a little program which counts amount of planets, their sizes (ie. amount of buildings), percentual amounts of every resources/planet and then concludes them with the multiplier when using scanners or factories (also considering the effect of converting excess resources to other resources). I have to think about this little more...
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