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February 25th, 2004, 03:29 AM
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Shrapnel Fanatic
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Re: Post 1.84 beta history
About those arbitrary point generation abilities... What happens if you use them on a facility? Is the generation affected by happiness? Population? Planet value? What happens if you use this sort of ability to make some minerals as well as the normal mineral production ability on the same facilty? Would it keep on producing if the planet riots, though just from the "arbitrary" generation ability?
Also, can you provide the specific names for these abilities, so that people could start work now? The format for the comma separated lists for Vehicle Type and Target Type would be great as well.
[ February 25, 2004, 01:32: Message edited by: Imperator Fyron ]
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February 25th, 2004, 04:37 AM
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Second Lieutenant
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Re: Post 1.84 beta history
Using them on a facility would be interesting ?
They should be influenced by all 3 factors you mentioned ie happiness, population and planet value.
Producing through a riot - perhaps they could have their production values cut by 75% if the planet is rioting ?
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February 25th, 2004, 04:45 AM
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Re: Post 1.84 beta history
Actually it would be rather bad if they were affected by those things. We already have perfectly good resource abilities that are affected by them. A second set would be redundant (for facility use).
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February 25th, 2004, 04:49 AM
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Re: Post 1.84 beta history
Any new suggestions ? then perhaps a new value to affect these orbital intel and research facilities ?
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February 25th, 2004, 06:06 AM
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Re: Post 1.84 beta history
__________________
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February 26th, 2004, 02:59 AM
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General
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Re: Post 1.84 beta history
What, no one's noticed the announcement of the new patch at the Shrapnel main page? 
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February 25th, 2004, 03:08 PM
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National Security Advisor
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Re: Post 1.84 beta history
Quote:
Originally posted by Ed Kolis:
What, no one's noticed the announcement of the new patch at the Shrapnel main page?
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Ha Ha, you had me going there for a minute. :|
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