|
|
|
|
 |

December 16th, 2003, 06:15 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Strawberry Vanilla MOD
Just make higher level missiles have a lot of seeker damage resistance. It will simulate the effects of them getting hit less often. 
|

December 20th, 2003, 12:29 PM
|
|
First Lieutenant
|
|
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Strawberry Vanilla MOD
ok... I added two more levels of armor, called it Hardend armor. made them cost 60 and 70 minerals, and 10 and 15 rad.
I think I might test it before I do much more.
who is interested?
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
|

December 30th, 2003, 12:39 AM
|
|
First Lieutenant
|
|
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Strawberry Vanilla MOD
I think I might have come up with another idea for balancing PDC and seekers!
increce seeker speed for the higher levels!
thoughts?
also its prety nearly finished.
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
|

December 30th, 2003, 11:31 AM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Strawberry Vanilla MOD
saw a history channel program this evening, with those cool russian spinning ICBMs.. really put some english on those things, to avoid the laser beams. I mean, ALOT of fuel being burnt out to the sides.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

December 30th, 2003, 12:09 PM
|
|
Captain
|
|
Join Date: Oct 2001
Location: Australia
Posts: 809
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Strawberry Vanilla MOD
I'd like to see the Normal & Phased Shields differated more. Have Normal shields discovered on odd levels, while phased discovered on even. Phased should have give less Shield points then Normal Shields, which would make you decide on either more normal shield points, or less phased shield points.
|

December 31st, 2003, 02:23 AM
|
|
First Lieutenant
|
|
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Strawberry Vanilla MOD
Quote:
Originally posted by Baron Grazic:
I'd like to see the Normal & Phased Shields differated more. Have Normal shields discovered on odd levels, while phased discovered on even. Phased should have give less Shield points then Normal Shields, which would make you decide on either more normal shield points, or less phased shield points.
|
I am going to make normal and phased use diferent familys, havent done it yet though...
and give a few more levels of normal, I agree, normal should have more points.
I might bring phased foward a little bit, but not going to have them available right at the begining...
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|