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  #1  
Old December 18th, 2003, 04:50 PM
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Maerlyn Maerlyn is offline
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Default Re: kamikaze ships

do engine destroying weapons also deal damage to shields? or do they only work if the shields are already depleted?

If I use the Massive Engine Destroying Weapon found through ruins, and the enemy has got 600 shield points, will my weapon (in case it hits the target):

1. deplete the shield and deal the rest (1k -600) 400 damage to the engines?

2. only deplete the shields?

3. do nothing?

thanx
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  #2  
Old December 18th, 2003, 04:53 PM
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oleg oleg is offline
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Default Re: kamikaze ships

Quote:
Originally posted by Maerlyn:
do engine destroying weapons also deal damage to shields? or do they only work if the shields are already depleted?

If I use the Massive Engine Destroying Weapon found through ruins, and the enemy has got 600 shield points, will my weapon (in case it hits the target):

1. deplete the shield and deal the rest (1k -600) 400 damage to the engines?

2. only deplete the shields?

3. do nothing?

thanx
engine destroeyrs deplete shields like normal weapons. I think #1 will happen but did't check myself.
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Old December 18th, 2003, 05:17 PM

rdouglass rdouglass is offline
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Default Re: kamikaze ships

IIRC engine destroying weapons skip shields and armor (or have I missed a patch note...)
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  #4  
Old December 18th, 2003, 05:19 PM

Loser Loser is offline
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Default Re: kamikaze ships

Quote:
Originally posted by rdouglass:
IIRC engine destroying weapons skip shields and armor (or have I missed a patch note...)
They no longer skip shields. Very important.
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  #5  
Old December 20th, 2003, 04:20 AM
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PvK PvK is offline
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Default Re: kamikaze ships

Quote:
Originally posted by Loser:
I'm wondering if the fix might be to not allow this to occur in Tactical. At least then it would be consistant.
I'm not wondering. It sucks (makes no sense, is silly, naturally has no basis in realism or science fiction, and is imbalancing) to have ships be able to ram stacks of units.

PvK
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Old December 20th, 2003, 11:47 PM

Taera Taera is offline
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Default Re: kamikaze ships

SD+ID to not get rammed... how about SD+ID on the ramming side? Did that with an organic race.. (ouch)
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Old December 24th, 2003, 01:51 AM
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Parasite Parasite is offline
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Default Re: kamikaze ships

Quote:
Originally posted by PvK:
It sucks (makes no sense, is silly, naturally has no basis in realism or science fiction, and is imbalancing) to have ships be able to ram stacks of units.

PvK
A ship rammed a satellite at least once in Babylon 5. In the final attack on earth. [edit]I have done it in tactical, but a friend tried in in Strat and lost the ships.

[ December 23, 2003, 23:54: Message edited by: Parasite ]
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