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December 18th, 2003, 04:50 PM
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Corporal
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Join Date: Oct 2003
Posts: 59
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Re: kamikaze ships
do engine destroying weapons also deal damage to shields? or do they only work if the shields are already depleted?
If I use the Massive Engine Destroying Weapon found through ruins, and the enemy has got 600 shield points, will my weapon (in case it hits the target):
1. deplete the shield and deal the rest (1k -600) 400 damage to the engines?
2. only deplete the shields?
3. do nothing?
thanx
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December 18th, 2003, 04:53 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: kamikaze ships
Quote:
Originally posted by Maerlyn:
do engine destroying weapons also deal damage to shields? or do they only work if the shields are already depleted?
If I use the Massive Engine Destroying Weapon found through ruins, and the enemy has got 600 shield points, will my weapon (in case it hits the target):
1. deplete the shield and deal the rest (1k -600) 400 damage to the engines?
2. only deplete the shields?
3. do nothing?
thanx
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engine destroeyrs deplete shields like normal weapons. I think #1 will happen but did't check myself.
__________________
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December 18th, 2003, 05:17 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: kamikaze ships
IIRC engine destroying weapons skip shields and armor (or have I missed a patch note...)
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December 18th, 2003, 05:19 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: kamikaze ships
Quote:
Originally posted by rdouglass:
IIRC engine destroying weapons skip shields and armor (or have I missed a patch note...)
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They no longer skip shields. Very important.
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December 20th, 2003, 04:20 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: kamikaze ships
Quote:
Originally posted by Loser:
I'm wondering if the fix might be to not allow this to occur in Tactical. At least then it would be consistant.
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I'm not wondering. It sucks (makes no sense, is silly, naturally has no basis in realism or science fiction, and is imbalancing) to have ships be able to ram stacks of units.
PvK
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December 20th, 2003, 11:47 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: kamikaze ships
SD+ID to not get rammed... how about SD+ID on the ramming side? Did that with an organic race.. (ouch)
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December 24th, 2003, 01:51 AM
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Second Lieutenant
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Join Date: Jul 2003
Location: Texas
Posts: 464
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Re: kamikaze ships
Quote:
Originally posted by PvK:
It sucks (makes no sense, is silly, naturally has no basis in realism or science fiction, and is imbalancing) to have ships be able to ram stacks of units.
PvK
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A ship rammed a satellite at least once in Babylon 5. In the final attack on earth. [edit]I have done it in tactical, but a friend tried in in Strat and lost the ships.
[ December 23, 2003, 23:54: Message edited by: Parasite ]
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