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  #1  
Old July 5th, 2004, 10:55 PM
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Default Re: New SJ mod

In general, you'll want to spam a few tens of repair drones into space to do your repairs.

The maintenance yards are nice for when you want to do either minor or long-term retrofits without having to keep building and launching drones.

For intermediate or volume repairs, drones are definitely the way to go. Just toss 50 or 100 up there, and you can grind through the heavy damage.

---
PS:
Check your abilities tab to see what your racial modifiers are for repair.
Unless your repair modifier is below 50%, two repair points per sector will be enough to get you started.
Below 50, just spam drones up there and forget about maintenance yards.

Setting your repair skill to 3 or 4 HUNDRED % makes the maintenance yards quite effective.
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  #2  
Old July 10th, 2004, 11:39 PM
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Default Re: New SJ mod

So SJ when is the next up-date on your mod?
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Old July 11th, 2004, 12:15 AM
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Default Re: New SJ mod

Classes are getting thick now, so I won't be doing anything major for a while.

Mid august I'm totally done, and will have some of that legendary free time once again.
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Old July 11th, 2004, 03:22 PM
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Default Re: New SJ mod

Kewl! BTW what are you studing for? what major?
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Old July 11th, 2004, 05:15 PM
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Default Re: New SJ mod

I'm in Math -> Computer Science with Physics as a minor.
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  #6  
Old July 11th, 2004, 08:00 PM
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Default Re: New SJ mod

I was going for MBA till I put my back out and the meds made it so I could not think right, I could read the same line 4X and still not understand it..
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Old July 25th, 2004, 01:22 AM
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Default Re: New SJ mod

*Carefully bumps the thread, and tells SJ how great his mod is*

A small bug report so that my post will not be *completely* useless (not that this is an world-shattering problem):
The description for the Microwave Power Relay components is wrong, as it is the one for remote mining (while Microwave Power Relay use the Generate point ability).
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