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  #1  
Old January 6th, 2004, 10:47 AM
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Default Re: A New Space Empires Game Idea

So wouldn't you enjoy having a game like this based upon SEIV and moddable like SEIV? Come on now, why not expand the market for SEIV beyond 4 x and Flight sim?
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Old January 6th, 2004, 10:56 AM
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Default Re: A New Space Empires Game Idea

Battle Cruiser 30002.6
terrible
It will go down in legend as the most bug-ridden, unstable, unplayable pieces of software ever released. - T. Liam McDonald

I read the review of the game and it does not sound anything like what I suggested. I think you got your games crossed Puke.
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  #3  
Old January 6th, 2004, 03:32 PM
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Default Re: A New Space Empires Game Idea

I had a cool idea for a game a few years back, wher eyou were raiding wrecked ships for bits and cobbling together ships out of salvaged parts. It had strategic elements as well, let's call it "junk empires".

{SNIP}
I just typed out an incredibly long description of how this game would work, but I soon realised that it is actually just Elite with a whol load of fleet/ management/ 4X stuff bolted on.

Imagine Elite with the following additions:
-The Ability to board wrecked ships and carry away cargo & components.
-Ability to buy/sell ship components like you can with cargo.
-Ability to own a workshop and use it to build components into new ships/ upgrade existing ships/ perform upgrades for paying customers.
-Space stations/ asteroid bases/ planetary bases that you can own, develop and manage. (Ownership by conquest, purchase or colonisation)
-Consistent AI Commanders and organisations that operate just like human players and remember their standing with you (ie diplomacy)
-Consistent and evolving political backdrop that you can affect.
-Ability to crew multiple ships and send them off individually or in fleets to carry out your instructions.

Basically you could start off as a guy in a ship and through careful trading/ piracy/ mercenary work/ scavenging build yourself up into a galactic force, moving from single tactical encounters to large scale 4X strategic operations. Ministers and AI would have to be excellent to make this really work, since it would soon become impossible to handle everything personally, but just imagine how cool it would be...
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Old January 6th, 2004, 04:44 PM
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Default Re: A New Space Empires Game Idea

Interesting: http://www.lostinflatspace.com/
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  #5  
Old January 6th, 2004, 09:11 PM
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Default Re: A New Space Empires Game Idea

Quote:
Originally posted by Atrocities:
Battle Cruiser 30002.6
terrible
It will go down in legend as the most bug-ridden, unstable, unplayable pieces of software ever released. - T. Liam McDonald

I read the review of the game and it does not sound anything like what I suggested. I think you got your games crossed Puke.
instead of reading the revies, go read the intended feature lists for Battlecruiser Millineum and its Gold Version, at www.3000ad.com. sure it didnt turn out great, but thats my point about biting off more than you can chew.

Anyway, as indicated on another thread, dig up an old copy of Sundog: The Frozen Legacy at the same time you are looking for an old copy of the Megatraveller game. Its got everything you want, too. Fly your ship, fight pirates, walk around a city, get in gunfights with robbers, go to a bar and buy black market goods, drive your rover across town, but be careful not to get a parking ticket.. They really knew how to make games back then.
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Old January 6th, 2004, 09:17 PM
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Default Re: A New Space Empires Game Idea

Quote:
Originally posted by dogscoff:

I just typed out an incredibly long description of how this game would work, but I soon realised that it is actually just Elite with a whol load of fleet/ management/ 4X stuff bolted on.
Best Elite inspired game ever:

www.egosoft.com
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Old January 6th, 2004, 09:37 PM
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Default Re: A New Space Empires Game Idea

Great, now I have 2 new demo's to try! So many games, so little time.
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