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January 10th, 2004, 02:46 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 31 Times in 19 Posts
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Re: Game of the Year for 2003/Good & Bad
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by Loser:
quote: Originally posted by Imperator Fyron:
Worst game is tied for that Civ 3 expansion (because it is part of Civ 3) and MOO3.
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Ouch. At least Civ III ws playable.
[edit: 2 != 3] So? There are a lot of horrid games that are "playable." And besides, part of the problem with Civ 3 is the evil marketing BS they pulled with it, splitting the game into 3 parts so they could milk more money without adding ANY meaningful features in any of the expansions. Civ 3 + 2 expansions at their best almost equal Civ 2 Gold at its worst, save some really stupid things like removing the hit point/firepower system of Civ 2 that helped tremendously over Civ 1. No comparison at all to Civ 2 ToT. Fyron and I are on the same page when it comes to Civ 3. In fact I think it was how we started talking. You should do a search for Civ 3, Civ III or something like that. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 10th, 2004, 02:49 AM
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First Lieutenant
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Join Date: Jan 2003
Location: England
Posts: 665
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Re: Game of the Year for 2003/Good & Bad
Loser, I bought Mediaval when I had my old machine (a 500Hz Celeron with about 4GB of hard drive and a really lousy voodoo graphics card). The game was appalling.
Then tried it on my new machine (3GB Hz 120GB hard drive with a Radeon Pro) and oh lordy, it is really someone rather special indeed oh yes oh yes indeedy. Damn I love it.
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ook ook ook ook ook oooooook
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January 9th, 2004, 03:09 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Game of the Year for 2003/Good & Bad
Quote:
Originally posted by Imperator Fyron:
You can't really compare a free download to a purchased expansion... expansions are supposed to add new hard-code features, not just changed data sets.
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I disagree. What if Aaron decided to hide data files inside the .exe file like other dudes do ? Than the SAME change will be regarded as a "new hard-code feature, not just changed data sets".
It is a testimony to the MM greatness and a shame on the major games developers that incrediably radical game play change can be so easily ridiculed by you !
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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January 9th, 2004, 03:22 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Game of the Year for 2003/Good & Bad
Best Game of the year:
F1 2003. (F1 racing game for PS2 by Sony)
(maybe that is, if I could play it)
Worst marketing descision of the year:
Sony's descission not to release game in North America and their exclusive deal with the FIA meaning no one else can make an F1 PS2 game either. 
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January 9th, 2004, 03:40 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Game of the Year for 2003/Good & Bad
Medieval Total War runs great on my machine, a 2.4 GHz P4 with a mid-grade GeForce4, it just took up a lot of space that I needed for other things. I'm sure I'll put it back on when I get a new, larger SCSI hard drive.
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January 9th, 2004, 08:07 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
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Re: Game of the Year for 2003/Good & Bad
My favorite game of the 2003 was definitely GalCiv. I didn't buy that many games Last year to have a dis-favorite game, although it sounded like MOO3 wins hands down from just about everybody.
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January 9th, 2004, 08:17 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Game of the Year for 2003/Good & Bad
Quote:
Originally posted by oleg:
quote: Originally posted by Imperator Fyron:
You can't really compare a free download to a purchased expansion... expansions are supposed to add new hard-code features, not just changed data sets.
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I disagree. What if Aaron decided to hide data files inside the .exe file like other dudes do ? Than the SAME change will be regarded as a "new hard-code feature, not just changed data sets".
It is a testimony to the MM greatness and a shame on the major games developers that incrediably radical game play change can be so easily ridiculed by you ! Umm... there was not even a trace of any form of ridicule in my post. Not sure where you got that from... Aaron has included changes to the data sets in patches. That is what patches are for. The point of an expansion is to expand the game in ways that can only be done by the developer. Of course, when you have games that are unmoddable, changes to the data sets are hidden as just being that, and so they often get marketed as expansions, but most expansions still have some hard-code changes. And, naturally, changes to the data sets are perfectly reasonable (and expected) in expansions, as long as the entirety of the expansion is not something that could be achieved through modding alone.
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