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  #1  
Old January 12th, 2004, 02:15 AM

Lazarus Lazarus is offline
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Default Re: New and interested in doing a Mod

oh yes whoops the race part

hehe well im not using most of those new races in MOO3 and if i do include them there going to be minor/neutral races

the races im going to resserect from MOO2 will most likely be:
Mrrshan
Elerian (got a Moo3 art pic ill use for them)
Bulrathi
Darlock
Alkari

(I have always hated the Gnolam long tradition back in my school days of doing hot seats over a mates house and the first thing we'd all do is kill off the Gnolam AI player)

Ill probably end up using a mix of MOO3 and 2 art anyway depending on the race

Actually you have any idea if its possible to skank those animations that exist in Moo2 with the spies, scientists and soldiers of the various races when you aquire tech through illicit and genuine means?

There are one or two Moo3 races i dont mind such as the gassies (gas planet races) if i make them the only race who are able to inhabit Gas based planets gives them a slight advantage else those Gases are just going to waste
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  #2  
Old January 12th, 2004, 03:12 AM
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Fyron Fyron is offline
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Default Re: New and interested in doing a Mod

Quote:
Originally posted by Lazarus:
DOH!!!

Ive got that mod already i should of checked before i started converting all the ships from LBX to BMP cheers youve saved me alot of work there
Actually... I had no idea you could convert them back when I did that, so they are all screen captures.
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  #3  
Old January 12th, 2004, 03:22 AM

Lazarus Lazarus is offline
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Default Re: New and interested in doing a Mod

Right well cheers for pointing that out thats taken care of a big chunk of work id of had to done

The facilities are fab

One problem ive encountered with the ship files im extracting from LBX to BMP

every 48 ships in the ship LBX are colour coded to a certain palette and have a certain design style to coincide with a race which in the game would be determined by what flag colour you choose on setup

one problem is there are only 8 sets of these ships i could just make differnt colour pallettes or something and give another race the same designs but with differnt colours

anyway 8 races is fine to aim to have for now

what colours with whats races though urgh!

So far i have all the red set in BMP, normally id associate these with the Mrrshan any input from Moo fans would be helpful
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Old January 12th, 2004, 03:33 AM
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Default Re: New and interested in doing a Mod

I even toyed with a MOO mod once, but gave up and went for the Star Trek angle instead.
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  #5  
Old January 12th, 2004, 11:15 PM
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Default Re: New and interested in doing a Mod

Here are some ideas:

Mrrshan = red (blood = warriors)
Darlok = purple (the purple ships are sneaky looking)
Alkari = green (some of the green ships look birdish, kinda like the Amonkrie ships; besides the Alkari diplomat in MOO2 is green)
Humans = blue or white (they always get those colors in sci-fi because they're supposed to be noble or something )
Psilons = white or blue (same as Humans)
Ithkul = any shipset but with the "choose race" colors (none of the shipsets look like the MOO3 Ithkul ships but they actually don't look evil... now jet black ships with a glow about them... if you want something more like in MOO2, use the Space Crystal or Guardian palette... or for something really evil, use the "colony" palette! )
Trilarian - hmm, blue's the obvious choice, but I already used that for Psilon... green's Alkari... I dunno, you figure this out!

Now for some reason the Antaran ship palette seems to be missing... the green one comes close, but not quite
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