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March 5th, 2001, 09:13 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: empire histort bug
Hrm... I spelled "history" wrong.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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March 6th, 2001, 01:04 AM
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Lieutenant General
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Join Date: Dec 2000
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Re: empire histort bug
You spelled 'future' wrong too. 
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March 6th, 2001, 04:08 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: empire histort bug
AAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRGGGGGGGGG GGGGGGGHHHHHHHHHHHHHHH!!!
sigh.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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March 6th, 2001, 06:29 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: empire histort bug
There is a little 'edit' button at the bottom of the post, in case you want to fix the problem instead of complaining about it.
See below 
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[This message has been edited by suicide_junkie (edited 06 March 2001).]
__________________
Things you want:
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March 6th, 2001, 07:59 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: empire histort bug
As a matter of fact I did know, but then I wouldn't have an excuse to say "AAAARRRRRRGGGGHHHHH".
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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March 6th, 2001, 06:12 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: empire histort bug
quote: Originally posted by Spoo:
I was playing a cluster map, large galaxy, not all warp points connected game. (v 1.27 no mods) I hadn't encountered any other empires yet, but when I check my empire's history I see reference to other empires, not to mention events in the futre! I'm using a newly created race, so I don't think the history is "left over" from Last time.
I've already sent this to MM w/ a savegame.
Has anyone else seen this?
To get back on topic, the history file is saved in the Savegame folder; and it doesn't get erased when you delete a game from the SE4 menu. The "Delete Game" order only seems to delete the actual game file (*.gam). So, if you're using the same name for the new game, it probably picked up a history file from an old game... maybe it'll get overwritten once you've had an event worthy of being written to the history file in the new game?
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
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March 6th, 2001, 07:28 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: empire histort bug
I was wondering if it was something like that.
------------------
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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