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  #1  
Old January 24th, 2004, 03:20 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

uh...but how are you supposed to know if your empire management is running with no numbers to plug in?
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Old January 24th, 2004, 05:56 AM

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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

ter; margin:auto; padding:0px">
..)....
...e[/b]...
.......
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Old January 24th, 2004, 06:10 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Well, I've played some strictly text-based games before, and sure, you have to depend on your imagination. Why even bother with graphics, if that's your thing?
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Old January 24th, 2004, 06:16 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

OK, when I took that test, I got this one:

ter; margin:auto; padding:0px">
.....|
.%.t[/b].+#
....!|
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Old January 24th, 2004, 06:56 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Quote:
Well, I've played some strictly text-based games before, and sure, you have to depend on your imagination. Why even bother with graphics, if that's your thing?
i like graphics and gameplay.
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Old January 24th, 2004, 08:31 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Quote:
Originally posted by narf poit chez BOOM:
uh...but how are you supposed to know if your empire management is running with no numbers to plug in?
thats why god created sample data.
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Old January 24th, 2004, 09:18 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Work hard to get it? I think this thing is highly innaccurate.

ter; margin:auto; padding:0px">
.....!|
...h[/b]..|
../[..|
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