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  #1  
Old January 28th, 2004, 11:09 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Say, check this out...

http://sourceforge.net/projects/exuniverse/

Someone's started a project at Sourceforge that looks just like what I want to do... C#, DirectX, even XML data files! I'm going to try to get in on it, if it's still active...
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  #2  
Old January 28th, 2004, 01:46 PM

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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Quote:
Originally posted by Voidhawk:
I'd say you only have to 'depend' on your imagination for the first few games you play. I remember when I first started on NetHack, I had a very tough time dealing with the graphics (or lack thereof). But I figured there had to be something to it since there are so many gamers who swear by it, so I hung in there.

Now I don't even 'see' the ASCII anymore. It's hard to describe, but once you realize how deep and ridiculously addictive the game is, nothing else really matters!
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  #3  
Old January 28th, 2004, 04:11 PM
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David E. Gervais David E. Gervais is offline
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

So someone wants to make a roguelike game eh?

I'm sure that you're gonna want some nifty graphic tiles right?

http://pousse.rapiere.free.fr/tome/index.htm

You can find all my 'free' tiles here. (you can also find some work screens I posted in the Dungeon Odyssey forum. The screens are full of monster body parts etc so you can have fun creating your own frankenstein works.

Cheers!
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Old January 28th, 2004, 04:29 PM
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David E. Gervais David E. Gervais is offline
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Quote:
Originally posted by narf poit chez BOOM:
roguelike's don't have graphics. those which do, take your pick:
A) Aren't roguelike's.
B) Should be bLasted off the face of the universe like the corruption they are.
Grrrrrrr, I lean in and grab narf by the collar and pull him close so that he can hear my low raspy whisper you know narf, it's like this,.. the original rogue was 'text' based (aka ascii) because the machine it was programmed on did not have 'graphic' capabilities. I think, (and I'm not alone) that people that say 'roguelikes should be text-based exclusively' are wrong. It would be the same as saying Computer games should only have 4 colors, because the first ones used CGA and that was limited to 4 colors. So it's not computer-gamelike if it has more colors or higher resolution.

I release narf and pat him gently on the head now be a good rat and go play in the sandbox.



Cheers!

[ January 28, 2004, 14:30: Message edited by: David E. Gervais ]
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Old January 28th, 2004, 09:40 PM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

MOUSE! i'm a MOUSE!

we do have 'roguelike' games that have graphics. there called >Adventure< or >RPG< games. by saying roguelike, i am refering to a specific type of adventure or rpg game where the graphics are text-based. to call a graphical adventure or rpg a roguelike would reduce the classification to redundancy.

so there. *bounces a peice of cheese off David's head.*

[ January 28, 2004, 19:43: Message edited by: narf poit chez BOOM ]
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Old January 28th, 2004, 10:16 PM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Quote:
Originally posted by narf poit chez BOOM:
MOUSE! i'm a MOUSE!

so there. *bounces a peice of cheese off David's head.*
With the reflexes of a cat I catch the cheeze before it hits the floor and pop it into my mouth, mmmmmm, cheddar, good stuff.

Narf Have you ever played a game called Angband? Nethack? ToME? All these are considered 'Roguelike' but they also have the option to play with 'graphic' tiles. So according to you these games STOP being a roguelike game when you toggle the graphics on? Bzzzzzzzzz, Wrong! Roguelike is a 'type' of gameplay experience. Not a 'set' of text display routines. by your definition to be roguelike a game needs to be text based. Does this mean the computer Version of 'hangman' that uses a text display is a roguelike?

You are mixing apples and oranges, and while apples go good with cheeze, I doubt that oranges are.

Cheers!

[ January 28, 2004, 20:17: Message edited by: David E. Gervais ]
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Old January 28th, 2004, 10:22 PM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

Quote:
Originally posted by David E. Gervais:
You are mixing apples and oranges, and while apples go good with cheeze, I doubt that oranges are.
I have had oranges with motzerella cheeze. Not on it, but side by side. It may not go as well as apples and cheeze, but the tastes are not uncomplimentary.
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