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Old January 29th, 2004, 02:22 AM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

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And, now that it's been mentioned, Diablo is rather rogue-like.
aside from being a brainless click-fest with re-used monster models and only three or four classes, why yes.

in my opinion, Diablo doesn't make RPG either.

not that it's a bad game, it's just not anything more than an arcade click-fest. but a fun one.

i have only played the demo, so...

[ January 29, 2004, 00:23: Message edited by: narf poit chez BOOM ]
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Old January 29th, 2004, 08:36 AM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

There is an old ASCII-based 4X space game called Anacreon: Reconstruction 4021. The map and everything is made of text characters. Has anybody played it? It seems to be a good game, but I never got around to figuring out how to play it, because I keep going back to SE4...

It is freeware and you can get it here:
http://www.the-underdogs.org/game.php?id=55
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Old January 30th, 2004, 08:35 PM
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Default Re: OT - Who wants to write a "roguelike" game? How about a 4X?

I played Anacreon a few times and it looked cool... just the interface was so confusing, I seem to recall having to memorize arcane commands like G to build fighters and Control-O to use a warp gate

What I did like about that game, though, was all the "stellar constructions" you could do - you know those stargates you could build in MOO1 and Stars? Well instead of just building them at one of your systems, you could (in fact you HAD to, IIRC) build them OUTSIDE a system, where you had to actually defend them with ships and such else someone else take them over! You could even build artificial colonies or factories in the dead of space, similar to SE4's stellar manipulation only you don't need asteroids!
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