Re: RTH has filled all slots; discuss the game here!
Quote:
Originally posted by tesco samoa: hmmm strange when i delete systems in the map editor it moves the stuff to other systems So this is very bizzare....
That is very strange. I have never seen the map editor do something like that before.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Re: RTH has filled all slots; discuss the game here!
Quote:
Originally posted by Ragnarok:
quote:Originally posted by tesco samoa: hmmm strange when i delete systems in the map editor it moves the stuff to other systems So this is very bizzare....
That is very strange. I have never seen the map editor do something like that before. I have. It's always done that. Just one more in the long list of bugs in the map editor. You have to delete all the objects in the system first and then delete the system.
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Re: RTH has filled all slots; discuss the game here!
Quote:
Originally posted by geoschmo: I have. It's always done that. Just one more in the long list of bugs in the map editor. You have to delete all the objects in the system first and then delete the system.
I see, I guess I just haven't used the map editor enough to see these sorts of problems.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Re: RTH has filled all slots; discuss the game here!
Do you know if all the objects go to the same system ??? if so would it not be easier to delete all the systems and then go to the bit bucket system and create 10 warp points to itself ??