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February 4th, 2004, 12:31 PM
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Lieutenant General
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Re: Amending data files
Quote:
Originally posted by Growltigger:
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1 decrease the speed at which all shipyards and planet based shipyards build;
2 increase the cargo space occupied by 1 million people (I hate ships nominally lugging 250 million people round the map - yeah right, the whole population of the US in one spaceship I should cocoa); and
3 decrease the rate at which planetary populations reproduce.
I had thought that 1 and 2 would be a simple case of tweaking the relevant settings in the data file.
But, I go into my Shrapnel Games program file, into SEIVG and the TDM Modpack, change the data settings, say yes when it asks me if I want to save, BUT it does not pick up and make the amendments in the game!!
What the buggery am I doing wrong? and how do I sort out item 3 above?
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1. - decrease shipyard build values in facilities.txt and components.txt. Decrease the basic planet construction value accordingly. I think it is in settings.txt file.
2. - increase population mass in settings.txt
3. - increase "population reproduction check" in settings.txt (it is 1 by default, changing it to 2 will half the reproduction rate)
You must reload SE to have these changes working.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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February 4th, 2004, 12:34 PM
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Shrapnel Fanatic
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Re: Amending data files
Oleg beat me to it. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 4th, 2004, 12:51 PM
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First Lieutenant
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Re: Amending data files
Cheers guys, now do I make these amends in the main game file or in the TDM file?
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February 4th, 2004, 01:01 PM
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Shrapnel Fanatic
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Re: Amending data files
If your using the TDM mod, I'd vote for making them in the TDM file if the TDM mod has a data folder with the needed files in it.
(To be safe, you might want to make a back up copy of whatever data folder you choose to edit first.)
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 4th, 2004, 06:22 PM
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Shrapnel Fanatic
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Re: Amending data files
Quote:
Originally posted by Atrocities:
If you make the changes in the SETTINGS.txt then you must start a new game.
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Most changes to Settings.txt will be picked up in a game in progress if you reload the game after altering Settings.txt. The only ones that will make no difference are the few that are used only when the game is started, such as number of computer players and max random planet values. But, the overall max value for a planet can still be changed mid-game (from value improvement plants and such).
[ February 04, 2004, 16:23: Message edited by: Imperator Fyron ]
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February 5th, 2004, 01:49 PM
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Lieutenant General
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Re: Amending data files
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by Atrocities:
If you make the changes in the SETTINGS.txt then you must start a new game.
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Most changes to Settings.txt will be picked up in a game in progress if you reload the game after altering Settings.txt. The only ones that will make no difference are the few that are used only when the game is started, such as number of computer players and max random planet values. But, the overall max value for a planet can still be changed mid-game (from value improvement plants and such). Are you sure about it ? I always thought settings.txt is red only once, when game is generated . For example, can you change the max. number of ships per player in mid-game ?
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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February 6th, 2004, 02:10 AM
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First Lieutenant
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Re: Amending data files
Hmm, well I changed all the values as advised in the TDM data and settings files, but buggeration or what, when I start SEIVG from scratch to play a new game, nothing happended - it was as per normal!!
What the hell am I doing wrong?
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