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February 16th, 2004, 11:12 PM
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Lieutenant Colonel
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Re: Wanted: PBW 20 player game
I'd use FQM, other than that, probably not. I have a weakness for DevNull but I'd probably go stock just to get as many happy players as possible
Quote:
Originally posted by Ruatha:
Should work well.
Any mods?
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February 16th, 2004, 11:38 PM
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General
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Join Date: Apr 2001
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Re: Wanted: PBW 20 player game
This one sounds like fun... reminds me of Master of Orion (Machine entities = Guardian of Orion  )
Mods? Yes please! Heck, let's make a special mod for this game based on some other mod so the Machine Entities can take advantage of the new component/hull research and intel generation capabilities that will be in the patch! 
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February 17th, 2004, 12:25 AM
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Lieutenant Colonel
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Re: Wanted: PBW 20 player game
yeah, ok. Knock yourself out. I'm not a modder...yet at least...but I am more than happy to entertain the possibility of using a mod for this game...
edit: which one do you suggest?
thanks,
alarik
Quote:
Originally posted by Ed Kolis:
This one sounds like fun... reminds me of Master of Orion (Machine entities = Guardian of Orion )
Mods? Yes please! Heck, let's make a special mod for this game based on some other mod so the Machine Entities can take advantage of the new component/hull research and intel generation capabilities that will be in the patch!
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[ February 16, 2004, 22:33: Message edited by: alarikf ]
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February 17th, 2004, 12:54 AM
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Shrapnel Fanatic
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Re: Wanted: PBW 20 player game
how do you entertain a possibility? i mean, what music does it like? how about food? what does a possibility eat? seating? what does it sit on? how about conversation? what are you going to talk about? what sort of guests should you have? these are *important questions!
*and if you'll buy that, i've got this great deal on beachfront arizona property. 
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Sig updated to remove non-working links.
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February 17th, 2004, 05:44 AM
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Major General
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Re: Wanted: PBW 20 player game
for a 20 player game I'd agree that no mod is the best way to fill the slots.
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February 17th, 2004, 06:25 AM
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Corporal
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Re: Wanted: PBW 20 player game
Quote:
Originally posted by alarikf:
· No Stellar Manipulation (the Zeta quadrant's background energies and the effects of Ancient technologies prevent such technologies from having any effect)
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At all? How are you supposed to get to the sphereworld's star? Events? Ruins? See my sig?
I cannot play any more frequently than every 72 hours. But I can try to play the first ten or twenty turns every 36 or so hours, to get the game up and running faster. No guarantees I'll make every turn under those conditions, but most of them.
That being said, it sounds like fun. Put my name on the very end of the list because my job takes up a lot of my time now, so my role-playing would have to be limited.
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February 17th, 2004, 05:56 PM
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Major General
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Re: Wanted: PBW 20 player game
Quote:
Originally posted by Nocturnal:
quote: Originally posted by alarikf:
· No Stellar Manipulation (the Zeta quadrant's background energies and the effects of Ancient technologies prevent such technologies from having any effect)
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At all? How are you supposed to get to the sphereworld's star? Events? Ruins? See my sig?
I cannot play any more frequently than every 72 hours. But I can try to play the first ten or twenty turns every 36 or so hours, to get the game up and running faster. No guarantees I'll make every turn under those conditions, but most of them.
That being said, it sounds like fun. Put my name on the very end of the list because my job takes up a lot of my time now, so my role-playing would have to be limited. I guess he means the sphereworld (The ancient that we're supposed to colonize) will be connected to the other systems by ordinary warp points.
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