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March 1st, 2004, 03:07 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: religious talisman and attack rating
Ship and fleet experience are entirely separate. You could replace all of the ships in an experienced fleet and the fleet itself will still have the same experience level. Careful though, because if you remove all ships from a fleet, it disappears, and all of its accumulated experience is gone.
You gain ship and fleet experience separately, according to different formulae. The experience bonus from the fleet stacks with the ship's own experience bonus.
Ships with high experience do not confer any bonus to other ships in the same fleet. Unless you use the Neural Combat Net components, however.
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March 1st, 2004, 03:19 AM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: religious talisman and attack rating
ok thanks you have cleared up loads, but one more question, when a ship is in a fleet the fleet gets experiance, but can individual ships get experiance? or is the only way to do that to get it individually?
Thanks
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March 1st, 2004, 03:32 AM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: religious talisman and attack rating
well i am playing a game right now, and basically my stratagy is to kill before they get a chance to fight back, for this reason I get ships with loads of weapons and no shields(extremly quick to build) and put them on the warp points, they scatter all around it and it basically when someone comes through they home in from all directions and usually kill in turn 1 or 2 but when they are in a fleet it neatly organises them and it takes 3 turns or so to get the enemy and they basically have a chance to fight back.
for this reason i think for defending fleets are bad, but for attacking they are the best!
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March 1st, 2004, 09:26 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: religious talisman and attack rating
After battles experiance is gained by both the fleet and the individual ships within it, according to the different formulas for fleet and ship experiance.
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March 1st, 2004, 09:28 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: religious talisman and attack rating
Usually, it is best to set your stategies so that ships will break formation. Fleets tend to be stronger when the ships are not locked into rigid positions, as they do not have to waste time moving to the opposite side if the fleet leader turns around, which happens a lot.
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